Obviously this is just the bare-bone of multiplayer, so I’m gonna list some items from player’s suggestions so that iA can look at it more easily:
- You cannot bring satellites.
- Pause the game for multiplayer (or on top right of the screen shows Ctrl + Alt + X to leave)
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Show full mission info on the empty space at the right of the screen (like dares) (I haven’t seen anyone else suggest this, so it’s from me).
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Music oddities, reported by someone else:
- Room rework: Option to “requires password to enter”:
- Other room rework:
I suggest a “waiting room” so that all players can start the mission at the same time, and optionally prevent other players from joining midway of the mission. Here’s what the room creator sees (after clicking “Fly mission” with multiplayer settings):

Here’s what other players see when they enter:

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“This room is public” if the private box is not checked, “This room is private” if the private box is checked (requires password to join).
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“This room is open” if the “close the room” box is not checked, “This room is closed” if the “close the room” box is checked. In friendly missions, the room creator can close the room to ensure that no strangers join, and also no one can join in the middle of the mission.
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Obviously the room creator will see a “kick” button besides each player in the room.