Mod installer and public mods

UVE Preload splitter was updated. Get the latest version here:

If anyone even remembers, it’s a small tool for exporting frames from .tga + .tga.ini.preload into separate TGAs (and making your own texture atlases from TGA frames), preserving offsets and optionally centred so that when you pack these back they turn out exactly the same way as they originally were.

Now it finally makes no mistakes when calculating the offsets for packing/exporting and supports the old .ini format found in older versions of episodes, which was the last missing part from the intended functions.

5 Likes

Released another update to make it compilable with DLCs (and also the xbox beta), just reinstall it in the DLC files, there’s a big chance you’d get “Couldn’t find file X” enter “all” and this should fix the problem.

Please report any issues if found, this mod is huge.

1 Like

What are the names of all retro mobs in extracted .DAT of CIU?

Retro Mobs? What is this?

I mean the green enemie who is a ship in retro mission, i want .tga of that

This guy to be exact

source

gfx/arcade/invader-aliens.tga

1 Like

yay (inverted as every tga tho)

1 Like


interesting update you have gave to us @VerMishelb :heart:

Love that “._ .” Xd

1 Like

yup :ok_hand:

oooo where did you get the rainbow weapons mod