Mod installer and public mods

The CD" is back, and it wants revenge. Will you figure out who truly stole the pizza and entertain the narrator, or is Earth doomed?

This is a mod for Chicken Invaders 3 Remastered. Its a sequel to my other unreleased mod, called DAlien Oofbreak 2: Invasion which was made for Alien Outbreak 2: Invasion.

It replaces a lot of the sprites, all music, and some of the sounds and it has been designed to be silly.

Download: Link

Note: The public release of the mod doesn’t contain the text changes present in the trailer.

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basically ciu but it’s a bejeweled game(no matching gems though)

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how to mod chicken invaders universe with .ciumod??

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You need to open the .ciumod with IAMI and follow the instructions.

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How to mod soundtrack in CIU?

Either ask in IAMI discord server or wait until I release a functional not ugly IAMT restricted to changing music only. The first one would be faster I think.

how can i create soundtrack mod to myself

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Either ask in the IAMI discord server or wait until Mishelb releases a functional, not ugly IAMT restricted to changing music only. The first one would be faster I think.

So i can’t create mod right

Yes, you can’t

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Could/Will we also be able to change sounds and not only musics in the next release?

That depends on how the things are going to turn out. I’m currently re-writing IAMT for the Nth time, it should become way more user friendly than it currently is. iA said that the only limitation we have is that we can’t share original game files, neither raw or encrypted and IAMT fits this requirement. However, many people think that publishing IAMT will cause cheating issues, when people mod the game to get an unfair advantage. I have no idea how to solve this.

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It’s 99.9% impossible

I have a mod suggestion:
Can you retexture everything to match retro? For example retro eggs, retro chickens, retro weapons (ofc it all should be made with these retro pixels)

uh yeah about the first one…

Oh and, for the love of God, when you ask to mod the music/sfx, provide files in archive. Not a YouTube link. Not a description of what this music is. The files. Preferably in vorbis ogg and not 50 minutes in length for the sake of space saving. Even free Audacity can both convert stuff to ogg and cut it to needed length if it’s looped (and normalising music in case you don’t know how loud it’s going to be). With that it would take few minutes to create a mod just by renaming files and combining them into a mod. If the file format is different or ogg is not vorbis, the game will crash.

Modding textures is possible but very frustrating due to unique graphics format and how animations work. Both are possible to solve but it is not worth it.

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*but it’s not worth it

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i have a question, can i make my own mods?

Not yet. Currently trying to fix the installation speed, then I’ll look into it.

3 Likes

oh, okay