I haven’t played the game in a long time, but according to my previous experience, I would like some mission objectives that give rewards, and if you complete them, you can leave the mission. The objectives should have a tier system like Tier 1: Inflict 2000 damage to chickens, Tier 2: Inflict 5000; etc. I would like your opinion about the idea, as well as you expanding it by suggesting objectives, or modifications.
I thought it a different way: Not daily, but mission objectives: They reset every mission. But thanks, I’ll check that.
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