Enraged phases for Twice Infinity, show them who’s the boss and Brothers Reunited

From what me and @1galbatorix1 and @Akemisora came up with for some bosses the other day… These are the changes we decided on proposing for the following bosses.

This is the format of the suggestions.

Name
description


The Problem
The Fix

Now, here you are.

Twice Infinity
A twin of two infini-chicks joined together with a laser thingy. Both will move in a pattern when they first enter, fire their 360 fiery attack, and then move around randomly, occasionally stopping to fire green randomly aimed bullets (and the 360 fiery attack after on >100% difficulty).


The Problem: No problem, but it’ll be nice to add something new.
The Fix: When the other twin dies, the surviving twin will become enraged. When enraged, it will speed up all of it’s actions by 100%.

Special Forces
Throws grenades with a warning, and then throws dual knives straight at the player.


The Problem: Not challenging enough on higher difficulties.
The Fix: Have it use the glitched attack pattern from when Chicken Exponentiality was first added.

Special Needs
Moves in a specific pattern, scattering waste everywhere, and then stops in the middle to do a ring attack.
Goes back to randomly moving and shooting.


The problem: Doesn’t make better use of the 360 attack.
The Fix: Have it fire it at random intervals.

Brothers Reunited
Has both Special Forces and Special Needs in one. Projectiles are generally slightly faster than the individual fights.


The Problem: No problem, but needs consistency with the other changes.
The Fix: Use the reworked versions.
If Military is the surviving brother, his actions and movements get 50% faster.
If Party is the surviving brother, his movements and fire rate get 125% faster. This includes the 360 attack as well.

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