@InterAction_studios there is option to darken other players in multiplayer. Make another option to darken other players’ weapons in multiplayer because it’s the main confusing thing in multiplayer. But make it 3 levels only instead of 5 so weapons won’t be too dark:

Also since you’re making knockouts 8x8 next Galactic Cup, how about knockouts be at random durations? The mission would still be long, for example the the shortest knockout mission will be 7x7 waves and the longest is 9x9 waves. You can use numbers from 7 to 9 since knockouts doesn’t have to be always a square.
Example: 1st day 7x8 waves. 2nd day: 8x9. 3rd day: 9x7, etc…
And can Vulcanic Chaingun’s sound be higher? I like its sound but it’s too low.
Can barriers be faster at high difficulties in waves like Heavy Metal, Pedal to the Metal, etc…
If you can’t join a mission during the last wave, how about remove it from the room list? What’s the point of it appearing if you can’t join:
When someone invites you to a squadron, how about adding a “?” icon next to it so it be easier to find:

Also when clicking “Squadrons” button from invitation message, make the screen locates that squadron automatically and make the squadron’s name highlighted:

Why does the Pecking Order at “Panzer Strike” wave start from Chick Gatling\Lasergun?
Because ![]()
You would die less times and collect more stuff if you’re less distracted with weapons.
