Early Access version 93

This is about gravity.

@InterAction_studios
You can make it that when a person kills a chicken, the reward for killing the chicken moves in direction of that person’s own ship.
So that if two people were in opposite directions in each other, whoever killed each bird, the prize from killing that chicken would move in direction of his/her ship.
I know coding of what I said will be a pain and so difficult to do but this is really fair and if you could not do it I think host’s Direction is a good choice.(I am changing your mind😝)

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