Here is the evidence
The server does not force you to get the emergency patches like the updates for some reason
The balloon bug can be exploitable
Since Thundercluck’s theme is buyable in shop then maybe Magnetic Manipulator’s theme (a.k.a. aqua planet and earth theme in CI5) should also be set for purchase? Nevermind
Its already there (as CI5 Victory Music)
Oh right, forgot about that… oops
iA:
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At Chicken Multiplicity: Can Infinity Chick attack 6 times instead of 3? 3 times seems too easy.
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How about if someone declined a dare, they can still revert it within 3 days?
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Little thing about Balloon Chicken: If it appeared as a terminator enemy at The Yolk Star™ battle, part of its balloons will appear immediately at the screen edge, like this:
I think this happens because balloons isn’t part of enemy hitbox, still is this fixable?
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I know how much time Absolver takes to charge full, when the fully-charged effect was added I noticed it played little late, this will be bad at hard missions where you have to act and shoot fast. I think the effect should play a little faster\sooner.
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When Thundercluck attacks with 3 lasers, he does it really fast that it might confuse the player and get him hit. So how about adding warning lines while Thundercluck is preparing his guitar so it would be more noticeable?
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Did you had a look at “Daily progress messages” bug?
Thanks, could you removed the “ Idea” from the 2 shorten-wave changes above and keep only one since I got only one medal:
“Palpitating Grid” wave: Reduced sets of enemies to 2 (from 3) (@SA-GoldenBoss128 Idea)
“Chickens ‘n’ Chicks” wave: Reduced number of outer enemy sets to 2 (was 3) (@SA-GoldenBoss128 Idea)
Can Infinity Chick attack 6 times instead of 3?
It should be applied in >=100% difficulty, like in double team
What about the CI5 Christmas edition beta boss theme
By the way, @InterAction_studios, why doesn’t the game specify that the weapon virtuosity bonus here is actually 0.014751138?
ugly numbers
Look, if someone start to decline your dares that means the receiver is done with you + your dares and just wanna go with their usual hunting stuff, they don’t waste their decline on you just because haha funi.
If someone decline league , the sender should get at least 3 point. but receive, nothing.
that would become an exploit for a sender
he’ll just keep daring over and over
and why would the dared person receive nothing
And why would the darer need to receive a point bonus upon receivers declining their dares, its kinda unfair tbh
In Double Team, it’s in all difficulties.
Oh, it makes sense. Okay I’m fine with it
If someone decline my dare ,I should get at least 3 point. But decliner receive nothing.
- yes
- no
why would the dared person receive nothing
Sorry. previous post was wrong.
Sorry. previous post was wrong.
But this one looks identical
It’s literally the same thing but in first person
“Fester” alien enemy added to “saucer” tier (at 50% probability) (@TheGoldenBoss128 Idea)
I kinda against this. I mean, our mission is killing alien chickens NOT ALL aliens. So, fester here makes it kinda defeat the element, and it’s unique appearance. They should only in special missions since they are definitely NOT allied with chickens but rouge, right?
Poll
- Yes
- No
That’s… entirely dependent on what your perception of the lore is, if there is one