Do you think he talks too much at high difficulty?
Try delaying more
worked, thanks
anyway pro-gamer sounds too silly, can it be named Professional mode?
we’re pro gamers
anyway pro-gamer sounds too silly
It’s the name of a feature… in a game about chickens in space. You possibly can’t have something “silly” compared to the rest of that.
llama mode
Bullet spray, but the hero quip is so irrelevant lol
iA, can you fix this problem, sometimes hero quips may be irrelevant to the wave
ps: wave name is bullet spray
Is it me or pro mode makes the scrolling less smooth (when you reach a boss wave, it just stop, almost like ci2 and below)
iA, something go wrong with this
Yes. That’s how it was in CI5.
Q:Does Darth Vader spin ship or does the ship spin at will?
nice bug you got here
thats not a bug
its part of pro-gamer mode
Darth will spin the ship. Read hero quips of CI5 while fighting him.
Why do we receive multi-kills bonus after medal awarding? I mean multi-kill bonus used to be given immediately after the end of wave and before of medal awarding for a second, but they now will be awarded at same time.
Make a limit for Hero quip in The Henperor’s Apprentice, very annoying when you play at 100% difficulty SSH
“It’s the Mother-Hen ship!” boss:
Idea:
Relate the yolk’s firing time with the yolk’s health.
I mean if yolk is shooting a bullet per a second in 100% health , in 75% health it should have shoot a bullet per three fourth of a sec , in 50% health it should have shoot a bullet per half of a sec and in 25% health it should have shoot a bullet per one fourth of a sec.
The numbers I used are examples. With each percentage reduction in health (even if it is not very obvious) firing time must be increased.
This can be done with a little mathematical calculation.
Firing speed = main firing speed which is 100 + percentage of damage to the yolk
not gonna accept this idea
too many buff in Mother-Hen ship now
(seriously stop thinking about buff boss we need new content)
U HeRu Iz DrUnK…
Your hero is drunk…
Or HiZ MaInD Iz Pre akupaide
Or his mind is preoccupied
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under
C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.
Is it possible to like if there is data loss, to get back data using that folder
Don’t know how to feel about the Saucer Chickens not being 100% accurate but meh…