Early Access version 74.2

It seems like I found why SS could not exist in envs.

  1. Too hard. It’s already hard, no more. If you want insane, go play ironman.

  2. It only appear in certain planet (a guy on discord said that they only exist in artificial moons). This also means that ironman (and League and other competitives) took place in artificial moon that could enable all environments at will (how all 3 envs could appear in 1 mission?) and SS is probably for the recruits to train themselves without the environment disadvantages. But that’s just a theory!

sometimes when i enter the game and don’t change the language league dare messages are not in english but serbian


this happened in the previous version as well

Ok, I’m understand now. Thanks

1 Like

I still feel confused

But what if I wanted only Double Team? Other CI wave are insane too at Ironman.

Yeah, I know, it’s weird.

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So, I’ve played some double team boss rushes and well, they’re MUCH harder than regular bosses, which is a given.

However, when you die many, many times, your firepower is reduced all the way down to 3 or even less in early stages, 3fp for most weapons take FAR TOO LONG to kill bosses and sure, there should be some form of punishment for dying too many times, but 3fp is too harsh, at least for regular missions. It only serves to prolong the fight, thus making the game more frustrating.

Instead of the minimum firepower being 3, how about increasing the minimum firepower to 5fp in double team rushes, 5fp is IMO the sweet spot between too harsh and not harsh enough. Of course, it’s okay to disagree, hence the poll for what the minimum firepower for double team rushes should be. I do think that anything above 6 is excessive.

What should be the minimum firepower for Double Team Rushes
  • 3
  • 4
  • 5
  • 6

0 voters

And while I don’t really intend for this increase in minimum firepower to be applied to boss missions in Ironman missions as well, I’ll give you the option to vote for its addition as well.

Should there be an increase for minimum firepower in boss waves of Ironman Missions?
  • Yes
  • No

0 voters

What should the minimum firepower be for boss waves of Ironman Missions?
  • 3
  • 4
  • 5
  • 6

0 voters

As always, may the forks be with you all!

Just remove your satellites

Ironman is meant to be for skilled players only, there’s no reason to increase it there too

1 Like

I mean, it’s a valid opinion, but so are the opinions of other players who might think that 3fp just takes too long.

It count as satellites too.

The weird thing is that it still counts if you got satellites during the mission.

Does it?

Yeah, I tried it at weekly challenge and it worked.

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Double team misses something important that should be there ^.

10 Likes

Its better if the minimum FP will be 8

No, that’s too much. That’ll make atoms less useful. If you’re not a pro don’t play.

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6 or 5, just bc it’s a balance between powerful and harshness

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Because of the zone size
In Chicken Multiflicity, the egg size of Normal Chicken is big (like Super Chicken) because of that
In Double Team, he lays alot, so it could be hard to dodge if the egg size was big (and have to bless RNG alot)

.

iA, could you make Corn deal 600 damage and 450 damage for popcorns?
I’ll make a poll for it:

Do you want Corn to deal 600 damage?
  • Yes
  • Make it 720 for Corn and 450 for Popcorn
  • No
  • I’m abstaining

0 voters

(Thanks to @OneWingLunarian for suggesting me a fair amount of damage)

4 Likes

As corn shotgun deal very low damage even in the lowest difficulty so I think it needs an increase in damage like other weapons. And @LordSuteo why you voted no? Some people have corn shotgun and are getting bored because it deals small amount of damage. So it is necessary.