I’ve been saving all these since this post V70:
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If you battled Egg Cannon where it only throw chickens due to it being easy, could you make it drop 2 weapon gifts+1 atom? Because it doesn’t drop anything, wave 30 at this Weekly Challenge is an example of what I’m talking about. But only apply that if it attack one attack which is throwing chickens like how Core does drop an atom if barriers drop enough atoms.
Another thing I wanna talk about is its difficulty attack order, this is what I want you to remake to:
- From 0% to 20% make it throw only chickens.
- From 20% to 40% make it throw chickens+lasers.
- From 40% to 60% make it throw chickens++laser+red bullets.
- From 60% to 80% make it throw chickens+red bullets+giant egg.
- From 80 to 140% make it throw chickens+red bullets+giant egg+ornage projectiles.
I made the distances shorter because Egg Cannon is easy at high difficulties.
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Could you remove this:
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In my “Outgoing” & “Incoming” I won recently, why does the arrow shows that I still lost?
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Special Forces and Party Time needs a health buff at “Brothers Reunited” and “Chicken Exponentiality”.
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After defeating Chicken Multiplicity it was “It’s the Mother-Hen ship!” the music stopped, then reset instead of continuing.
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Could King of Crabs’ laser arms movement depend on difficulty?
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Crab V2.0’s hitbox need to be moved up like Crab King.
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While playing League at 100% difficulty I noticed that Crab V2.0 is easier than Crab V1 because Crab V1 projectiles are faster than Crab V2 when both of them are at 100% difficulty. I’m not complaining, I just want to balance them because Crab V1 is supposed to be harder only than Laser Crab, so either buff Crab V2.0’s projectiles’ speed or nerf Crab V1’s projectiles’ speed, I’d suggest the 2nd option because Crab V1 should be easier than Crab V2.0, projectiles are already fast enough and the screen is also smaller at Crab V1 which makes it more difficult than Crab V2.0, so nerf Crab V1’s projectile speed a little bit if possible.
Once again don’t get me wrong, I’m not complaining, I can pass Crab V1 fine, I’m talking about other players and Crabs’ balance order.
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At League: can normal CI/Darkness missions be till 3x5 duration long?
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Plz fix this:
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Chickens Spawned at Chicken Multiplicity drop eggs that explodes in midair, at CI4 they drop normal eggs. Don’t replace them, make normal chickens have a 50% chance to appear at Chicken Multiplicity too.
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You made Ironman’s message icon red because it has a hot environment, but now since it has frozen environment can you make its message icon blue or cyan if Ironman has frozen environment?
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Could you make Chickenauts at “Technological Advances” shoots 3 bullets normally? Because it is really easy when it shoots 1 bullet at a specific time.
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Could Danger Zones be showed only in the first wave at Comet Chase like in CI3?
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Could Armored/Egg Ship Chicken drop a chicken when destroyed?
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At “Ricochet” wave where 3 groups of 4 enemies appear, can you make them last a little longer onscreen? because they’re too many and should stay longer.
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Is it intended that Positron Stream’s color gets brighter when not using overdrive? How i noticed this: I was fighting “Attack of the Giant Crab”, I was so close to it, so I immediately got an atom while I was using overdrive, I noticed Positron Stream’s color got brighter as soon as I grabbed the atom. However if it’s intended I would love to see the same for the rest of the other weapons.
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Since Positron splits does it affect having “90% accurate shot” medal?
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At Henpire Ambush when a enemy group go offscreen then sign appear at the 2nd enemy then at the 3rd and so on until the whole group is gone.
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Could you make the contact box a little longer from weight? So long messages won’t be pushed in: