Early Access version 65

Server crashed

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I really appreciate how you answer every user about this matter.

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@InterAction_studios can league screen show who are you challenging?
sometimes I switch apps and forgot who was I challenging

example

How about adding a Dare duration that we can select how many wave duration that we want

(whoo i haven’t done a bug report if it is one in a long time)
If I move the mouse too fast while playing in Windowed mode, my ship is stuck to the edge of the screen and uncontrollable unless I pull it back. It’s very annoying, and has caused me to lose a lot of lives. Can this be fixed?

Episode games be like:



iA, can I suggest that surrendering on the first wave of a dare just immediately awards a win to your opponent? Or it just penalizes you for surrendering at all? (Like, you’re awarded a loss, but your opponent does not get a win? Sure, the 20% score penalty is a thing, but considering competitive is a serious thing, it should be something more severe.)

I mean, seriously. Why send a dare if you’re not going to bother to try?

Extra Suggestion: If you dare a person with a league ranking higher than you, the amount of waves you’ll have to fly will be proportionally increased, up to max duration. But if you dare an opponent that has a lower rank than you, the amount of waves needed will be lower. Minimum of 5 waves. (so the lower one has an easier time, because less dying and headaches. Not like they’ll have much to lose anyway, but they’ll have a lot of gain.)

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You’re right, if it were me I would punish them to ban dare for 5 minutes and increase with the number of surrender turns

Hey online guys!


What the hell is this? :expressionless: :grimacing: :angry: :rage:

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iA make something like this aaaaa

Your space craft needs some options
You can use the reactor of another space craft

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Okay thanks

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Look like your reactor is overloaded. You must buy a stronger reactor in case you wan’t to apply this change.

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image
I don’t have enough money :slightly_smiling_face:

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Hope IA can add “Purchase-key” feature.

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Read this

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I don’t know if it’s on purpose, but at the beginning of the wave “Enemy Queue / Take a Number!” enemies appear much longer after the start than in similar waves, which makes it very difficult to get the “Early Bird” bonus.

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It’s intended.

image
just why ?
golden boss only wanted 130 scores then i got 8.52 points
(image by golden boss)

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:arrow_up:

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