Early Access version 60

:warning: v60.2 is now available for download: ⬇ Download CIU

I will also broadcast an in-game announcement about this… let’s hope it works :crossed_fingers:

11 Likes

What about the boss music looping after each boss instead of just playing the entire song throughout?

1 Like


Sure works.

4 Likes

:+1:

Well, I’m not entirely certain which is the “correct” way. Each boss fight is a significant milestone, and it makes sense for the music to stop and restart (even if the same track starts playing again).

3 Likes

Well, what about having it just play throughout for 61 and onwards? It just feels more satisfying to hear the song go on, instead of loop.

1 Like

True facts

I have a question: will future updates have in-game announcements as well?
I don’t know if they were announced before.

I actually don’t mind if my “Licensed” status appears or not. This is the same as whether I want my “Regular” title hidden or not.

1 Like

It should be, I agree

IA please read This and This

Just saying that this problem still occurs to me.
image

Well, this new patch was only meant to fix a bug with the insights

1 Like

Why the number of star systems are one more than number of suns?
All of the star systems have sun

It’s easy enough to revert the change, but let’s check first:

If two successive boss waves are supposed to play the same music track, how should the music behave once the first boss is defeated?

  • Music stops (fades out) and and restarts for the next boss fight
  • Music keeps on playing continuously
0 voters

One of them is star-less (idk why)

Only one?
Some star systems has 2 suns
Maybe it is a bug

Is this a screenshot with the game paused? Did you pause the game immediately after shooting? These types of graphical glitches are common.

No, the regular keys are just prices, but the golden keys mean that your account will actually be charged

2 Likes

Some do, but wormholes have zero. It’s only a fluke that the total is only 1 unit off.

1 Like

Yes

Yes again

Pain You Just Did Perfect Frame Pause
So That Is Not A Bug