I had an idea of rhythm based boss since I finished CI4 first time and here goes few reasons why it can’t be done easily:
Delay. As CIU is cross-platform (will be), every device has different characteristics. Some has 2020 super gaming pc which can run universe simulation and some suffer from running minesweeper with big field option. This means that game needs delay adjustment option, like in osu! for example. So, a whole option only for 1-2 bosses?
Alt+Tab. Sounds don’t like it in this game like at all.
Syncing audio and gameplay is huge pain.
If ever there is co-op, it will be pain to sync both boss and music for every player.
In (almost) all games that have ads and aren’t some big league triple As such as Asphalt etc., then most of the revenue comes from ads instead of IAPs. This can be utilized in normal missions to give you an extra life or something of the sort since that way people won’t hate your guts for forced ads or having the game as “Pay to win” with IAPs.
Tbh, even if nobody asked for it it woukd have still been added due to later people constantly wanting the twins to fit. Not that it would be a bad idea of course, but way too much and it becomes boring.
CI1 does not have any boss musics then if you set it to play a music (for example CI4 BOSS music) it will play the music
But if you Don’t the game just play one music (CI1 music)
not a bug
has anyone suggection “Can Apple Core drop coin?” or it just me suggection this.
I think it has a little legit here (could be dumb)
"what apple core's drop coin be like? (You can unadd this)
You destroy all the barrier you will earn more score but if add the coin when you destroy all the barrier could be unfair.
So add the coin with 3 satellites when you not destroy all the barrier .