Added to v.59
Idea
I’ve made a small change that might potentially solve this. Please try again in v.59
I’ve decided to fix this because it will definitely become a problem with translations in the future. Will also award medal to original poster, if they identify themselves.
Fixed in v.59
Bug .
That was already done in v.43…
… but I see now that I messed it up. Fixed in v.59
Bug
There are a lot of these bugs when you pause the game on the exact frame enemies spawn on.
Added to “Twice Infinity” v.59
Idea . I’m reluctant to add it to their other appearances, because there are other enemies around that might make it too difficult.
Uhh… I seem to recall we had to reduce their health because they were bullet sponges? If the weapons are stronger now, then that means all bosses need a buff, not just these particular ones.
It seems this needs to be done, but I’m uncertain for which bosses and by how much. Can players who normally play around 100% difficulty give their opinion on this?
Well, it’s one large bubble that protects everything, so the point of impact is further away, reducing the damage dealt.