Early Access version 56

I saw your crash report. This is because your graphics adapter is not listing ANY video modes. Will look into this some more.

Fixed in v.57 :medal_sports: Bug

If you’ve played for more than 1 hour, then it never gets deleted (for now).

Callsign reset is a different matter from deleting the account.

8 Likes

OK, so if it said last seen: 145 days. Obviously that person never logged in since that time, so he never played even a minute.

1 hour TOTAL playing time since the beginning of his career, not just during the last 145 days.

5 Likes

This issue always happens when the game gets upgraded, my gameplay settings gets removed, this picture is before this update

and this is after the update

does this not happen whenever the CIU has an update

Intended.

IA even liked this post I’ve linked so it’s correct.

1 Like

Not always. But if there has been any change to the settings (as for this version, when full screen was added), then your settings will be lost.

5 Likes

OK, so is it the same amount of keys for every weapon when upgrading? And how much is it? (sorry guys, I’m not very good with math :sweat_smile:) I have all weapons upgraded, so that’s why I don’t know.

1 Like


20200928_230043
???

2 Likes

yolk cannot decide where to receive damage

I reported it before:

And this is what IA said:

2 Likes

Same link issue. When I click the link, the tab disappears right after opening and nothing is being downloaded (I can record if it’s needed). Copy-pasting link manually fixed it and file got loaded.

2 Likes

I think I found a error, in the mirrored versión of omnidirectional onsalught, the ship look to down direction when the wave already started, isnt supposed do that when the wave name appears? Because it did that very fast

Pff! Well, I updated the dowload topic just in case something was stuck in Discourse. No idea, really.

Fixed in v.57 :medal_sports: Bug

7 Likes

You could still keep this one as a upside-down variation of it.

It still looks cool.

Also could the tilt direction of comets change every wave? However this could apply only for Weekly Challenge.

I don’t if it’s a bug but the mirrored variation of “The Chicken Wobble” the gap at the bottom of the screen is bigger, like the enemies go up earlier.

At the mirrored variation of “Neckties are cool” the enemies the come from the right still appear at the top & enemies that come from the left still appear at the bottom like the original variation, should it be reversed?

Any chance for an uncapped or higher capped (240, maybe 300hz) frame rate option(s)?

Interaction studios why still the clipped wormholes are not still fixed?

Because some “simple” bugs have no “simple” fix.

4 Likes

Some waves I has idea can be mirrored or flipped variations: (if possible)

  • Wormhole from CI5.
  • Slice of Chicken Pie.
  • Serberkers.
  • Spin Class/ Spin Cycle.
  • Shape Shifters/ Whip into Shape.
  • Bundle o’ Chicks/ Bundle o’ Chickens.
  • Bullet Spray.
  • Fenced In.
  • Kick it like Beckhen.
3 Likes

What About Adding a Ping Meter, is that necessary?

Because this game depends on internet and from the online games, So can you add a ping meter to determine the strengh of the internet while we are playing in-mission?

1 Like