Early Access version 56


This is a maintenance release. The main change is support for full screen mode, which should improve performance on old computers. Please share your borderless/full-screen comparisons here.

Also, please report if you’re still experiencing audio issues with the ambient/intense theme music playing together (or not playing at all).

Bug/Idea medals will be awarded later in the day. :warning: Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).


You will lose:

  • any in-mission progress
  • all game preferences
  • any graphics options you have configured (under particular circumstances, all menu options could be lost)


:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users that haven’t logged in in the past 4 weeks and have less than an hour of playtime.
  • :gear: Decorations are no longer rendered if parent list item is not visible (improved performance).
  • :bug: Missions screen: Fixed incorrect sorting criteria selection for squadron assignments.
  • :bulb: Missions screen: Assignments can now be also sorted by squadron (@VerMishelb :medal_sports: Idea)
  • :gear: UVE now enters paused state when game window is minimized (@VerMishelb :medal_sports: Bug)
  • :bulb: Notifications and top-right galaxy HUD are now hidden during initial (new player) introduction (@trueuser :medal_sports: Idea)
  • :bug: Asteroids wave (regular): Applied “lava asteroids if hot environment” (similar to “Asteroids/No, really!”) (@SA-GoldenBoss128 :medal_sports: Bug)
  • :bulb: “Close Encounters” wave: Changed subtitle to mention U.C.O. (@SA-GoldenBoss128 :medal_sports: Idea)
  • :new: Advanced Graphics options: Added full screen option (experimental).
  • :bulb: Absolver: Damage sharing is now 0%.
  • :gear: Galaxy map: Removed unnecessary updateVisuals() call for docked Avatars (saves ~3000 calls per frame).
  • :gear: Fixed incorrect list clipping (scissor) in letterboxed/pillarboxed (i.e., non-16:9) video modes (@SallyAngelic @1uws :medal_sports: Bug)
  • :bulb: “Merry-go-round” wave: Added “winding” variation (enemies move clockwise or anticlockwise) (@Star_Light :medal_sports: Idea)
  • :bulb: “Shear stress” wave: Added mirrored variation (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: “High-speed Chase” wave: Added mirrored variation (@gabytzu :medal_sports: Idea)
  • :bulb: “On the Radar” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Surfing the Wave” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Neckties are cool” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Taking turns/Wait your turn” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bug: (Possibly) fixed bug with dual-music playing both tracks simultaneously (@Davy2011 @ordinary_ryxt :medal_sports: Bug)
  • :bulb: “Centipede” wave: Added mirrored/flipped variation (@gabytzu)
  • :bulb: “The Magic Flute” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Weaving Through Traffic” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Omnidirectional Onslaught” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Spiral of Doom” wave: Added mirrored/flipped variations (@SA-GoldenBoss128)
  • :bulb: “Roundabout Approach” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Chicken Roulette/Wheel of Fortune” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Bubble Bath” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Rolling Ball o’ Chicks” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Let the Games Begin!/Rematch!” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “Three-Ring Circus” wave: Added mirrored variation (@SA-GoldenBoss128)
  • :bulb: “The Chicken/Bubble Wobble” wave: Added mirrored variation (@gabytzu)
  • :gear: Fixed incorrect stored value for “Speedy Recovery” in career stats (bug most likely introduced in v40)
  • :bulb: Store: Equipment that you can’t afford now have a darker background color.
  • :gear: Cleaned up superfluous Engine serialization data (most likely left over by “Exhausts can now be customized irrespective of engine” change in v.7)
  • :gear: Store: Added support for non-linear upgrade costs
  • :bug: Fixed bug: Upgrading/selling equipment assumes rarity to be whatever the store offers, and not what you actually have (@MNaeemi777 :medal_sports: Bug)
  • :bulb: “Warp, Interrupted”: Now requires a minimum of 250 fuel (was 1000) (@OneWingLunarian :medal_sports: Idea)
  • :bulb: “Medal of Extreme Appetite Achievement” now requires at least 50 food to drop during mission (was 10) (@Kylo-Hen)
  • :bug: “Egg Cannon Cannon Cannon Cannonade”: Phase 1 laser attack: Omitted laser is now per-wave randomized (previously, had always the same seed) (@OneWingLunarian :medal_sports: Bug)
  • :gear: Server is now collecting RPC timings.
  • :bulb: “Appetite Attractor” now multiplies spacecraft collection radius instead of bonus collection radius (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: “Three strikes and you’re out” wave: Pecking order reversed for rows that enter the screen from the right side (@SA-GoldenBoss128 :medal_sports: Idea)
  • :bulb: All weapons now cost 500 keys (upgrade curve=50% quadratic).


You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders). :warning: Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.


@InterAction_studios the link is not working

Same here.

Be more specific. What exactly is happening?

When I click on the link, the new tab opens but closes immediately
and I’ve tried to open the link 10 times but it doesn’t work.

Got it, the link opens when you copy and paste it on the address bar!

When a link points to a file, it’s standard behaviour for browsers to close the tab immediately and add the file to the download queue.

Check your download queue (Ctrl+J on some browsers), are you sure the file isn’t there?


Yes, it isn’t there except the downloading file itself

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by the way i have a suggestion

Can Some waves of the (another U.C.O encounter: deploying anti-probe measures boss) have the purple laser shooters instead of egg shooters? because i find it challenging

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u should copy and paste it in new tab


It was already suggested:

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and fire slower because the weapon pods get full of ice

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why tho?


already said :

aren’t there many –shop-girls
In forum-64x64?

Uh What?

u wot m8

I mean the names of the missions like angryshopgirl

ohhh, yeah it happens lel, those codenames

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Lmao, Yep Happened, some people got mad :joy:

1 Like