@InterAction_studios Can you check it?
I have a little suggestion too: Vulcan Chaingun projectiles’ damage should be increased, when the level heat rises (same as Boron Railgun).
It would make sense since they get more red as heat rises
Looks like we have to rename every wave having the word enemy on it. Like Henemy Queue.
Since everyone else’s reposting theirs.
Mirriored Waves+
Will there be mirrored version of spin class/cycle, sweeping/swooping?
Half of it.
Just see iA’s reply
How about Coolant Canisters be disabled from Space Races
- I agree.
- No!
0 voters
I like breaking perfectly balanced polls
Wow universe hates me.
Just something I thought of after running a variety of missions while exploring the universe: a way to change weapons easily during mission preparation instead of going into ship loadout every time, because swapping between weapons every time with the current UI might get annoying
Now that the results have come in…
Perhaps it might be wise to make the Appetite Attractor ignore powerups and gifts seeing as how the majority voted for it.
Thank you, this would make everything easier
I hope that Appetite Attractor shouldn’t be disabled on competitive missions.
This would, as much as I would like it, complicate things - weapons are tied to the ship because they demand reactor power, so it could lead to confusing situations.
However, a link to the ship selection/loadout screen might accomplish the same effect - just with one or two more clicks. So I’d be in support of that.
Already suggested
Is it normal for me to kill Bossa Nova at 99.99% in electric environment?
it’s fast at this difficulty , but to make it easier , use riddles
So, i was playing a wave called richocet when a zombie chicken apear i killed it in close to him. i was hit by its gas, but i didn’t die. (Like Noclip) I don’t have the images sorry. Is this a bug?