Itâs outside of the actual gameplay.
Sorry but i dont know what you mean
He means that asking for confirmation is outside of the game, so the ask for confirmation option does not affect the confirmations out of the gameâŚ
A double click seems to happen even if I try not to,and if you go with manual fire and so called overdrive, now as of today there is a skip in your firing patterns not a solid spacebar response from keyboard anymore. Iâm sorry to say I hate it!
All this talk about unfair advantages of clicking speed I think someone referred to it as spamming .
I guess maybe my electric drill at 10,000 rpm with 5 guitar picks stuck on it for clicking is a no go.
yeah thatâs only for guitar playing
Some really had to go this far hmm. Still itâs something inhumanely possible.
Just tested out the new version and hereâs some of my opinions:
- Some weapons are super OP, like Plasma, itâs better than before, I havenât test Riddler, yet, but Iâll sure try it
- About the unlimited weapon drops in competitive missions, itâs useful for bomber users and low-fire power players, they can get more fire-power faster
- The skills are disallowed in every competitive missions, which is very sad
And is it me, or some weapons overheat slower compared to their old manual rate?
Iâve also tested the weapon data for v51 and I got kicked out lol
Is it intended that when you use the overdrive mechanic, then immediately switch to automatic, the overdrive is still there?
Video:
Yeah, thats how it works currently.
I have a suggestion (or maybe found a bug) about the Binary Screen wave, it seems that all the chickens from each side are programmed to âalready existâ even if off-screen from the time the first chicken shows up, as a result, many times I witnessed a situation where a chicken (or barrier) appears on-screen shining from a key being inside them, but that only last for a second or less, making it impossible for the player to grab it.
I suggest correcting this bug/injustice.
Neutron Gun and Utensil Poker feel much better to use, and are in a good place now.
I donât think the change is enough for Laser Cannon, however, since its power and hitscan trait isnât strong enough to really justify its slowness with and without overdrive, or how fewer hits it can land overall compared to everything else. An Overdrive bonus could do good for it, and give it a neat gimmick.
Mmm⌠Weekly Challenge, Daily Challenge, Space Race, 120th Anniversary mission are canât use many Skills allowed and difficulty is Rookie.
3 please I DEMAND do not add it, with the overdrive system, THATS PAIN
Since Strobe Lights emit lightâŚ
Why not make them increase the Field of View in Darkness Missions? Just slightly. Not by too much.
Yes, this can stack.
At least thereâs an incentive to buy them instead of only being for cosmetic use.
It will be reduced, not increased.
IA how about making it when i zoom-out using mouse wheel while the missions menu of any planet\sun is opened
the game zooms-out and closes the planetâs mission menu ?
IA are you going to make the game create a very hard mission 100%-140%
everyday for the dailies since skills canât be mounted in competitive missions ?
Known. Hard to fix because there is a silent period between boss fights, and the game doesnât know in advance which music is going to be played next. Itâs on the list, though.
That defeats the purpose of the wave, which is to change sides.
Itâs not really music, so I donât knowâŚ
Makes no sense.
You make is sound like less overdrive is better. Itâs not. You probably mean less heating. I donât want to mess with that, overdrive should not have a long-term benefit over regular firing. This is a very fundamental principle.
Nice, but hard.
THereâs equipment that increases your collection radius.
Fixed in v.52 Bug
I havenât awarded medals yet.
It takes a while for the overdrive gauge to empty. But the overdrive is not actually active.
Sorry, thatâs a limitation of the enemy spawning engine for this particular wave.
Thatâs up to the community to decide. The alternative is to rescale easy/medium/hard to be e.g. 0-40% 50-90% and 100-140%