How that would make it more nightmarish?
It comes near you and when you shoot it, it’ll bump you instantly
it stiil defeat.
The ones at the top are partial daily activity stats. The ‘final’ stats are at the bottom
Fixed in v.51
Bug
I am pretty sure completing an elite mission is worth more than 0 points.
On another note, Plasma Rifle and Hypergun feel like they’re in a very good place now.
The points for the mission difficulty are already awarded through the “Difficulty bonus” score multiplier.

@InterAction_studios Um, why we have 10 sec remaining before the items that drop (food, powerup, coins) despawn? Wasn’t it changed to make the game wait until we collect the items?
Nice!

Because you unequipped it…?
oh wait. That’s because you’re starting the mission, so it loads the default for the preview I guess. Not sure why. It’s probably a bug, but not a very major one.
Because it’s only a preview (similarly to how it can be previewed in the store). As soon focus is moved away, it reverts to the default background.
We need manual fire
No. That’s all. Stop it.
Ok, i understand if u give me a medal 
Bro, calm down. It’s a new mechanic. We need to first test to see if it’s good enough or needs changes or whatever.
Which actually makes more sense, finally the heroes academy has new content
We now need some training missions there.
Now the only one less useful is the Fortune Teller.





