Early Access version 50

How that would make it more nightmarish?

It comes near you and when you shoot it, it’ll bump you instantly

it stiil defeat.

The ones at the top are partial daily activity stats. The ‘final’ stats are at the bottom

Fixed in v.51 :medal_sports: Bug

I am pretty sure completing an elite mission is worth more than 0 points.

On another note, Plasma Rifle and Hypergun feel like they’re in a very good place now.

The points for the mission difficulty are already awarded through the “Difficulty bonus” score multiplier.
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@InterAction_studios Um, why we have 10 sec remaining before the items that drop (food, powerup, coins) despawn? Wasn’t it changed to make the game wait until we collect the items?


It was changed in v48.

Nice!
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Why does the CI5 wallpaper disappear when I change it and press the “Fly mission” button?


Because you unequipped it…?

oh wait. That’s because you’re starting the mission, so it loads the default for the preview I guess. Not sure why. It’s probably a bug, but not a very major one.

Because it’s only a preview (similarly to how it can be previewed in the store). As soon focus is moved away, it reverts to the default background.

We need manual fire

No. That’s all. Stop it.

Ok, i understand if u give me a medal :sweat_smile:

Bro, calm down. It’s a new mechanic. We need to first test to see if it’s good enough or needs changes or whatever.

Looks like the 120th anniversary mission is being moved to heroes academy :wink:

Which actually makes more sense, finally the heroes academy has new content

We now need some training missions there.

Now the only one less useful is the Fortune Teller.