Early Access version 49

Speak for yourself. Yes, “perfect” is a strong word, but at least we could’ve tried to make them perform on a similar level. Leave it up to the player what weapon they prefer to use, how they want to play.
You and IA have clearly shown us that that you’d rather have weapons perform differently. Not because they have to, but because you want them to.

So yes, I am now arguing just for the sake of arguing (not a medal hunter, though).

It’s funny that to you this is a matter of fitting a weapon into a table. Especially considering that we have been the ones working on them for months, we probably should be obsessed with them by now.
Well, I suppose at least we are aware of how weapons actually perform…
This gem from Strontiüm Spreader :

Maybe you should make some tables, too.

We’ve already expressed our opinion about this (different numbers of power levels) several times, and we now understand why we’re being ignored. Let’s continue.

I think you overestimate how much of an effect its RNG spread has, especially on high power. Either way, it does not justify it having 25k. Also, it technically doesn’t overheat. I have no idea why galbatorix originally gave it 19k, as that was clearly too much for a weapon with such a big advantage over others.

We’ve said it many times already, but I am going to repeat it once. Weapon popularity does not necessarily match their performance.

As a matter of fact, galbatorix has tested the weapon virtuosity bonus as of yesterday. Here are the results:

  • Hypergun 9,8%
  • Riddler 9,3%
  • Boron Railgun 8,7%
  • Laser Cannon 8,5%
  • Corn Shotgun 7,6%
  • Absolver Beam 7,1%
  • Vulcan Chaingun 6,6%
  • Positron Stream 5,9%
  • Neutron Gun 5,2%
  • Lightning Fryer 5%
  • Ion Blaster 4,5%
  • Plasma Rifle 4,1%
  • Photon Swarm 0,6%
  • Utensil Poker 0%

With Automatic Weapon Balancing™ Laser Cannon and Corn Shotgun, the two SS tier weapons in the game (Ion could arguably be added to that as well, because it seems like overheat rate has generally been overlooked in the earlier rework implementations) would get a damage boost. Meanwhile Photon Swarm sits right below Utensil, probably because “OMG Colorz!” and “ZOMG Homing!”.

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