Early Access version 47

no i mean in v48 not v47.2

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Ah, okay.

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That’s kind-of already in the game (it doesn’t depend on mass, but it depends on spacecraft type)

Fixed in v.48 :medal_sports: bug

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@InterAction_studios In my opinion, the maneuvering jets are too expensive. How about editing the price from 20x3 to 20x4 or 20x5?

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Seems like a much leſs painful proceſs than the variöus ways I keep finding to loſe my heart…

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Can you share your knowledge on this matter?

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'Twas moſtly juſt a joke, mate. :slightly_smiling_face:

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That I laughed at quite a lot

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But I was curious… :disappointed_relieved:

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No no, I laughed at Traveller’s joke, not at you

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I was curious about losing hearts…
Sadly, @Traveller could provide no information on the matter, to my extreme disappointment.

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That would make them more expensive. As in, not the jets themselves, but the packs. I propose 15x3. 3 jets would cost 45 keys instead of 60.

EDIT: @InterAction_studios if you insist that a pack still costs 60 keys, then 4 per pack would do.

Now. This isn’t just a random suggestion. Jets are pretty expensive, on top of being easy to waste because Bombers are actually much more useful with 10 of them. It’ll be easier on our wallets for the sake of testing and enjoying Bombers. I think the massive hitbox is a trade-off that balances that out.

That way, 20 jets would cost 300 keys instead of 360 like they do at present.

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Mhm, that sounds good

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Ok. Had a closer look, and I won’t be able to fix this. No matter what I do, some color combinations are always going to be are hard to read. Left as-is.

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Unlike the other musics, these two musics do not play when selecting them.
1- CIU theme (ambient)
2- CIU theme (intense)
fix it.

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It has been reported many times.

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I know; why not fix?

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This is the reason.

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Alright.

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@InterAction_studios Now that the Laser Cannon is going to be balanced the next version, update this outdated description since it’s now misleading. (the part where it says “range not unlimited”)

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