These look nice, but they’re impossible to achieve via simple modulation of the existing textures (which is the only available tool in the engine). See what @GgWw1175 posted.
Having separate textures just for retro missions is a no-no.
These look nice, but they’re impossible to achieve via simple modulation of the existing textures (which is the only available tool in the engine). See what @GgWw1175 posted.
Having separate textures just for retro missions is a no-no.