Well, the same is happening with the ICBM. when i fire a ICBM, and it continues travelling, it disappears once it touches the edge of the screen, not once it leaves the screen completely. Is it already fixed or it’s intended?
Not really. The ICBM is fully out of view before it gets deleted. Only its exhaust disappears abruptly, but meh.
Alright, but what about this:
Fixed in v.47 Bug
I just discovered a client/server desync bug introduced in v.45 (which leads to an “Could not find object ID” error). It will be fixed in v.47. In the meantime, workaround: Do not disconnect/reconnect after losing a life in order to restart wave.
I will quote my post here:
@InterAction_studios Can the object despawn time be extended at the end of a wave? I use keyboard and at the end of a boss rush wave, if there are five keys, I can only get two before the keys despawn. Maybe the keys should come in tighter clusters so that picking them up is easier, because it’s very difficult for keybard players (and bombers).
Agreed - I use mouse, but bombers have enough disadvantages as-is.
I think one thing that can be said is that mouse players generally have better mobility and speed.
(Limit mouse speed to keyboard speed.)
iA, how about adding a “hints” button in the empty space in profile? Once you click on it, a list of tips and tricks will appear, to give advice to new players (e.g. Use the maneuvering jets with the BX, U.C.O.s are weak to the Plasma Rifle, etc.)
I’ve now made the game wait until everything is collected (or disappeared)
Incidentally, I seem to recall recently extending the end-mission delay from 5 seconds to 6 seconds, but I can’t find anything (either in the code or in the forum). Does anyone remember if I posted about this?
or maybe hints appear at the bottom of the screen after starting or losing a mission
also Ion blaster is near-impossible if not impossible to overheat with manual firing
That belongs best in a Hero Academy feature called “Library” (where Chick-o-pedia will also eventually appear)
Generally, it’s pointless to try to fill in missing “Profile” gaps with buttons – buttons are continuously being added/deleted/organized. I’ll come up with a clean layout after EA.
you posted in early access version 43.2
Increased mission finalization delay after final wave to 6 seconds (was 5 seconds) (gabytzu Idea)
Have bombers been nerfed?
Dunno which version you’re taking as a reference from but V46 didn’t make major changes to bombers aside from this one, but they affect other ships as well, so I don’t see any bomber only nerf. Perhaps someone else has a different opinion on this…
Wait why are you referring to broken fire-rates? Bombers aren’t nerfed.
I was looking for changes which could affect bomber performance and I thought that this change was most likely the reason OP thought bombers were nerfed.
Well, fire-rate fix for bombers, indeed acted like a nerf to some weapons on bombers.
No. This is a color customization screen.
Not technically possible. Plus, the spacecraft rotates too quickly for this to be viable.
Someone complained a while back that it had too much health. So, no.
Changed in v.47 Idea