If you “fix” this, the boss will just pop like a balloon, and then you will see an explosion of nothing.
Fixed “dodge” quip type
@InterAction_studios you mean “typo”?
Also this
Weak projectile now deals 165 damage (wasn’t applied in v.44 marksam123 Bug)
There is no .
Workaround: don’t pause the game while the boss explodes
When you Activate or Desactivate the Additive Magic, it stays like it was (dont shows how it was before)
And here some images that will kinda explain it
- Activate or desactivate additive magic
- Press the Trashcan
- Check how the on/off square didn’t change
(and yes, this happend with Strobe Lights too)
(The square can be fixed if you select anoter customisation and then go back to additive magic)
with the reply of
Some Ideas:
1-Add “Hide other customizations” while painting the Spcaecraft.
2-When clicking “Back” after painting the Spacecraft or editing a Hardpoint, make it take us to the exact Spacecraft that we selected to be easier.
3-When viewing the missions make them disappear without clicking the “Back” button, by clicking anywhere the screen.
Also while painting my Spacecraft I noticed that the exact color that I chose doesn’t appear on its “Base Paint”:
I don’t see anything wrong here. It selects the exact color for me.
Well I selected the exact same color for the Wing Paint and as you can see there is a difference.
But the screenshot you sent shows base paint, not wing paint.
If you looked closely you’ll see that the wing paint is brighter than the base paint.
You set shiness on your spaceship, try removing it and paint it again.
I didn’t edit neither shininess hue nor shininess strength.
Reset and paint it again.
I reset everything to default and still the same.
For some reason i cant listen the lasers and the explosions
Heres a good example:
If i go left, the noises sound low, and if go right, the noises are more loud
Edit:My bad, my Headphones are highly broken, this isnt a bug
Try changing the “Paint Density” options
I set all of them to the bright white and nothing happened.
he*
something*