Early Access version 38

Okey, i dont remember that sorry

Since equipping different skill levels changes the difficulty % on missions, I think this should be reflected in the difficulty displayed in the stats at the end of the mission. For example, play a 50% mission with Tourist, you get 40% difficulty bonus, play it with SSH, get 70% difficulty bonus and such. This could further change key and score calculation at the end, although thereā€™s already a Skill Premium for score.

1 Like

Absolver beam has a slightly unpleasant sound. I found the sound of it in the version where it appeared still good.(This is my personal opinion,you can refuse if you want)

3 Likes

ā€œMarching Onā€ wave barriers donā€™t get cleared when every chicken is dead.

Ah, no, wait, there were chickens left, they just didnā€™t have enough place to spawn.

2 Likes

Changed in v.39
:medal_sports: Idea

8 Likes

Thank you very much.

3 Likes

My spacecraft keeps warping to the center of the screen when I press the resume button, itā€™s really annoying

1 Like