Yolk star’s beams are static during the fire while space crab’s arms can move while shooting. That means it requires additional coding to connect effect with a laser.
UPD: ok I got the post wrong. Henperror apprentice charging effect is actually cool so why not.
I don’t know if these belong in the “Already suggested” trash bin, but I have two ideas for new insights:
Movement insight: I remember the debug mode showing paths that enemies would take on the screen. Maybe this could be repurposed into an insight. It would be useful for U.C.O. and other bosses, as it would show where they will move next.
Rarity insight: This would show if there are any Uncommon/Rare/Legendary items available for purchase in nearby systems or current constellation. For example, 2|:gem:0|:gem:1 Or if that’s too much, only Legendary items will suffice, since that’s what most people search for. It wouldn’t show what Legendary item the shop is selling, just that it’s worth a visit.
If you are charging the beam and collect a gift/powerup while charging, the beam will automatically fire (and cool down). If you’re not charging the beam nothing will happen (except cooling down of course).