Early Access version 115

Just wait until v116 comes out! :wink:

3 Likes

Aside from that, I would also like to get the option to switch between the UIs from episodes too, not just the font.

2 Likes

That boss is already the special thing from a Retro mission, so i think it can’t change the music. We can call Retro music is “prerogative” for Retro

Your question isn’t clear at all

Thanks! Btw about this, in my setting language (Vietnam) there is a translation named “Nhạc Nền Tiến Sĩ Beaker”. Can you remove it? This translation is not true about the CIU boss music track

I kinda want the option to do that, although I know that the fight of bosses usually only fit to the boss music of its game.

Do you want iA to do the above?
  • Yes
  • No
0 voters

If it’s an option and not fixed to the game, I suggest an item called “Random boss music” that supersede all other boss music if it is put in one of the boss music slots, which does what iA stated above.

Do you want this item to be added to the game?
  • Yes
  • No
0 voters

Can Players who have lost all lives (Ghosts) have a transparent look to them? Like around 50 percent opacity

3 Likes

orrrrrr

just the gray out

1 Like

Yes, the list doesn’t update in real-time. In fact, there’s even a chance that the game will become full after you click “join mission” (the longer you wait, the greater the chance).

No, I don’t involve myself with translations. Just correct it in your own copy and it will eventually become the preferred translation everyone sees.

I can’t do that, due to the way multiple textures are stacked on top of each other.

That’s much easier to implement, but even in this case, I can’t easily affect hardpoints. And if the spacecraft is gray to be begin with, there won’t be any difference. I don’t know… Let’s put it in there experimentally and see. Changed in v.116 :medal_sports: Idea

11 Likes

Useless idea I had: When you complete a system, it wold be so satisfying to have the game display a screen (while you are in the galaxy, immediately after closing the mission result screen) which shows a “System Clear!” message while one of the victory jingles plays.
This is what I mean:


(The black outline would be semitransparent and fading towards the inside, I just lack the skills to make that effect. Finally, X would be the system’s name)

14 Likes

The boss music seems to stop playing right when the boss is defeated (100% wave progress). However, if I join a game during wave transition or warp after the boss is killed, sometimes the boss music still play although there were no boss on screen. Known bug?

Can there be an option to disable in-game notifications?

You can disable notifications for galaxy and missions on the galaxy screen.


Unless if you meant disable notifications for “contact X is flying/has failed/surrendered/succeeded mission”, then yes, it would be better to have an option to turn those off.

2 Likes

Can the removed bottom danger zone in “Visitors from another dimenstion” be restored? I have seen few portals comes from bottom but at specifc spots


Edit: Regarding the music slots, I have an issue here.

I hear the CI3 Music 1 alot more than the other 2, is it a bug or the thing is randomized?
if it is randomzied I suggested they play in correct orders according to their arrangement.
(Ex: The CI4 music 2 plays in stage 1, The CI3 music 1 plays in stage 2, and the CI5 music 3 plays in the third stage and so on (according to my picture)).

I don’t see any necessity for safe zone in “Bullet Rain” wave, since the whole screen gets covered with bullets from Festers. So, could it get removed? I mean, “Chicken Highway” and “Ribbit!” waves are the waves that get covered with bullets, but these don’t have safe zone at the bottom.

Also, this may be not worth implementing, but could a chicken come out of the armored ship once it gets destroyed (that shoots 3 cyan bullets in the form of a triangle), just like how a chick comes out from gatling and laser gun, once the gatling and laser gun are destroyed?

2 Likes

Better show screenshots though. It’s not like they come directly from the bottom center.

Added to known bugs list.

There are two such options in the galaxy’s ‘hamburger’ menu.

I’ve made moved the existing 3 areas to better positions instead. Changed in v.116 :medal_sports: Idea

It’s the randomizer

You mean cycle through the music tracks? Possible, but poll needed.

The safe zone is that you’re not hit by barriers, not for the Fester bullets.

I have a feeling Armoured chickens are hard enough as it is, but if a poll shows strong support, it can be done.

7 Likes

Got it.

Yeah music changes each stage, like the music put in the first slot plays in the first stage, and the music placed in the second slot plays in the second stage and so on.

Alright.

Do you want music to cycle each stage? (1st slot → 1st stage, 2nd slot → 2nd stage, etc)
  • Yes.
  • No.
0 voters
1 Like

Ignore the previous poll, I made a mistake in it, and since I can’t edit the poll after 5 mins, I’ve removed it, here’s the fixed one:

Should Armored Chickens have a chicken coming out after the armored ship is destroyed (like exactly the same happening with Chick Gatling and Laser Guns)?
  • Yes
  • No

0 voters

2 Likes

i will still never understand how a chick manages to eject from a gatling gun or lasergun when it explodes

totally won’t get caught in the blast whatsoever

5 Likes

Well the same thing applies to UFOs so. so Why doesn’t this do the same?

3 Likes