Early Access version 110

why does the “Exclusion Zone” wave have a safe zone in the middle if it’s not a safe area

also in “Effervescence”, the barriers at the bottom can be hard to notice down there, especially when they generate as egg barriers

I ignored this egg city blind spot because I know that it wouldn’t be a big deal afterwards, and for this one, I only asked why this feature was intentional and IA answered, so do not overreact.

That’s why I asked anomalies to be put inside this wave.

To make the player move to it instead of getting killed by that large barrier object and the spawning chickens.

So they get killed by other stuff, instead?

Wdym killed by other stuff? literally the middle zone is the safe zone so the player wouldn’t get killed by the objects spawning from all sides.

You know, since Dr Beaker’s theme is called the CIU Boss Theme

Why not give it to Magnetic Manipulator since he uses the CI5 Victory instead of the CI3 Victory theme? It might make sense at least since he does change the music during the mission to something unrelated to the mission type

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I will resuggest this again because this is just ridiculous.

Can barrel roll wave have anomalies or have it’s space in it’s heart widened? we have to get in the middle of that thing so we can kill chickens but we will with a high percent die to any bullet that is fired due to the tight space.

Some DT still have a rule to dodge a DT with the Mysterious Ship, so this is not necessary to remove, because many people to can pass DT with Mysterious Ship. Why don’t you watching some video in youtube to learn how to dodge these DT?

I do watch videos about them. (for long period ago so if you ask me for links I may not remember). some people dies from it and some was able to survive, but I thought that maybe it would be hard to add a boss that it’s laser patterns are not markable by warning strings in Double team missions, because in double team missions you have to focus on one boss, if you focus on the mysterious ship’s ally, you may be accidentaly get killed due not to focusing on where it will fire, and if you focus on the mysterious ship, well not sure but the other boss might be using this to spread bullets at you and get killed. also not all the people are used to indicate mysterious ship firing patterns.

now imagine in higher difficulties how insane it would be with this boss exising in those missions.

if it was indeed too insane, someone would’ve suggested to remove it way before you

Mysterious Ship on this wave needs you to take blind spots into account, while also having to deal with projectiles in a more confined spot. It’s actually good practice for players to get used to more claustrophobic situations.

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I already said that I don’t play double team missions so I’m not sure about what I say. and maybe someone forgot to suggest to remove it, who knows?

if you didn’t play double team, you shouldn’t be suggesting changes to double team

experience it yourself first, AND THEN suggest

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I cannot play it but I can imagine it. and

anyway you can prove me wrong by just voting, no need to discuss way far about it.

I think the poll results already say so otherwise.

Regarding Balloon Chickens - Is it possible to make it so that once all the balloons have been popped, they drop depending on the direction of the player (instead of always dropping down), or this is impossible?

Ex. the player’s direction is pointing at the top, the balloon chicken drops down, the player’s direction at the right, the balloon chicken drops left, and so on.

If you’re in a wave that changes the direction constantly over the complete turn, would that mean that chicken can pop and fly at the same place/move unbelievably slow because you damaged it while being on opposite directions? This was suggested few times already and each time it was rejected.

Try to restart your computer, it can help you fix the problem :slightly_smiling_face: :slightly_smiling_face:

  • Is it necessary to add danger zone to “The Windmill” wave?

  • Add a arrow icon to Anommaly zone.

It wont work if you double smile on it.

Yeah.

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As you can see, 2 anomaly zones are big, and they make me harder to attack chick gatling in opposite direction.
How about making anomaly zone smaller, iA?

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