Only IA knows right now. It was supposed to be 6 months. But I kind of agree with the wait. There’s nothing interesting in it that would make me want to play it after the release. We’re missing things, new things, interesting things.
There was discussion about it in this topic: My first impressions and questions
Basically the thing that stops the progress are smartphones. This game needs to be multi-platform and to make it easier there aren’t many differences between mobile and desktop versions. Really, mobile versions are even stopping more advanced player controls.
Well, but there are countries where it is a problem. I personally even have 100GB/month limit, but yeah 70MB is really small.
Chicken Invaders barely has 3D objects.
My first impressions and questions - #46 by InterAction_studios
And of course the reason for this are mobile versions. There are good ways to make 3D games for smartphones in 2020, but it would require adopting new Graphical APIs and that would take a lot of time because CIU is right now on DirectX 9 (and mobile version probably will be on some version of OpenGL). IA said that there are plans to upgrade it to DirectX 11, but it won’t make much difference. If we want 3D models (and this way, better animations) and having many of them on the screen, we need something better. I recommend checking VULKAN because DX12 is a crap.
I agree, but there’s already so much stuff on this forum that who knows how much time it would need to add them.
No we don’t. I’ll tell you something: Well written games don’t need to be GPU killers. It’s actually other way. Take a look at DOOM (2016). In my opinion it’s the best optimized AAA game of recent years. And the graphics are amazing. Did you know that it has better performance on linux using wine and VULKAN API? It’s insane.
And it will be a long time before you could. It would require servers which are… well, costly and right now this game isn’t bringing any profits.
There was also discussions about this, you can search for them.
That’s actually a very good idea. It would at least give me a reason to check this game. In many previous betas that I tested (not speaking only about Chicken Invaders) I played the hell out of the games and when it finally released, I already did everything - so I didn’t have a reason to continue playing.