As people have been suffered from this blue chicken or should I say, the Devil himself, I made this topic just for it.
I will give some cowards behavior both past and now:
When introduced they’re completely scared of you, they ran away from you. If you fire on them, they poop where their butt is.
1st rework more than a fix, they now shoot at you when you attack them.
2nd rework they now only run away from you if you shoot them and return after 3 seconds, they shoot at the opposite direction of where you’re traveling. Plus, they’re confusing as hell when they’re on running away mode.
Now the cowards can be easily cheesed with any 1 hit weapons, especially plasma rifle until this rework:
This brings back the balance of all weapons, they can now easily kill with any weapons but there’s a problem. If you play bomber and there is a coward and your bomber are near and you’re using an instant-hit weapons and require close-combat or smth like this:
(it’s supposed to be “instant hit gun”)
You’ll most likely went up in flames, even more guarantee if it’s ironman.
Now, I don’t really have anything to rework. I tried both making it easier and harder like shoot random locations, delay before shooting, etc. But it makes it RNG-based, impossible and trivializing the chicken. So yeah, discuss stuff here.