CIU version 157

on ios device I can’t hang up because if I do I get kicked out in a few seconds.

By “Hang up” you mean turn off your internet? Of course you’ll get disconnected then. CIU requires an internet connection at all times.

5 Likes

Not sure if this is a bug or not but at Worms wave when a worm speed up there is a distance between each part of it.

Tower Defense wave: can you remove initial firing delay from chick heavy guns?

1 Like

maybe while i was fixing the settings i left the app hanging and went to another app and after i came back i saw that

no, i mean the app

like this

I think it’s because of this.

3 Likes

of course it is

ok, im understand now

Idea: Put a grayscale filter over the screen when a game over occurs.


Can you remove this red effect when Starfield scrolling is disabled because it looks so weird.
This only occurs when details are high.

4 Likes

Changed in v.158 :medal_sports: Idea

Fixed in v.158 :medal_sports: Bug

6 Likes

Can you also remove initial firing delay from The Hen House, The Fortress, Bullet Rain & Panzer Strike waves?

Can the same be done for Chequerboard Strut/Promenade & Spoonfuls waves? In other words can the spawner spawn enemies faster depending on difficulty?

The Trampoline wave: is it possible to increase the amount of allowed enemies onscreen by 2?

Cluckwise-Anticluckwise wave: can you make spinning barriers speed increase depending on difficulty? Because when enemies speed up at elite missions there’s not enough time to destroy all barriers.

Tribute wave: can you increase Fester speed depending on difficulty?

Swimming in Space wave: can next enemy group spawn as soon as previous one is killed?

Slobs at Pa-chick-o Machine wave gets pulled to the edge so fast that you don’t even get a chance to shoot them. With weapons that doesn’t pass between the barriers like Plasma you are kinda forced to let Slobs pass or they crash into you.

Magnetic Manipulator boss: can attack speed increase depending on difficulty? I know this is already the case for “storm” attack, I am talking about the other ones.

The Ice Cream Factory wave: can you reduce enemy difficulty handicap?

Armored Division & Tower Defense waves: can enemy speed increase depending on difficulty?

CI3 DLC: can Another UCO Sighting & Close Encounters bosses fire more times depending on mounted skill?

CI4 DLC: can It’s The Mother-Hen Ship(boss #3) fire more bullets depending on mounted skill?

CI5 DLC: not sure if this is a bug but at wave 76 when saucer chick’s bullets hit the terrain it disappears.

To Infinity and Beyond wave: can moving direction of 2nd phase be randomized instead of always being like the 1st one?

Also I completed all galaxy missions:
image

New galaxy when?

13 Likes

That wave has 4 enemies onscreen when below 100% difficulty and increased to 5 when greater or equal than 100%

1 Like

I saw a starting amount of three enemies when I came across this level in the latest Race. I feel like it should be increased to a minimum of four to speed things along.

1 Like

Not sure if this is possible but, is adding a new planet type (e.g. a planet with an egg shape or even a rogue planet) possible without a full galaxy reset?


Idea: If above is possible, can be there gas giant planets with rings?


Another thing, you forgot to reply to my suggestion in the from the previous topic:

the starfield scrolling option also disables the scrolling of when you finish a stage and/or mission, it looks very weird especially with the background color change/transition and the engine sound

also, once you destroy a boss (something like egg cannon) the shakes lasts for a bit, well before destroying the boss if you have the accessibility features disabled and you enable them just a bit after you destroy the boss, (mainly) the screen won’t shake even during the period where it’s supposed to shake

1 Like

@InterAction_studios please add an impact sound when shooting the core for the “Shoot The Core!” boss


“Pa-chick-o Machine”: I play this wave several times and would like to suggest some changes on this wave. It’s hard to kill some elite enemies and they may escape eventhough i tried to kill them as soon as i can (Which sometimes end up crashing to a player + lost clean sweep bonus). Can you reduce one layer of barriers?

2 Likes