CIU version 157

MAIN CHANGES

A lot of wave tweaks.

Also, added Accessibility settings (“Screen shakes”, “Screen flashes”, “Starfield scrolling”) in Options → Gameplay . Due to this change, all your Options settings will regrettably be reset during this update.


Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).

COMPATIBILITY

You will lose:

  • any mid-mission progress
  • anything you’ve set in the Options menu

CHANGELOG

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never
    deleted.

  • :bug: Really applied this change from v.156: “The Ski Lift” wave: Increased lifts from 5 to 6. (@TheGoldenBoss128 :medal_sports: Bug)

  • :bulb: “The Tree of Life” wave: Raised branches higher off the ‘floor’ (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “The Trampoline” wave: Increased enemies from 16 to 36 (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Weaving Through Traffic” wave: Removed initial firing delay (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Trapped!” wave: Removed initial firing delay (@TheGoldenBoss128)

  • :bulb: “Poultry of the Caribbean” wave: Removed initial firing delay (@TheGoldenBoss128)

  • :bulb: “Heavy Metal” wave: Removed initial firing delay.

  • :bulb: “Shooting Range” wave: Removed initial firing delay.

  • :bulb: “The Ski Lift” wave: Increased speed of enemies at endpoints, reduced at center (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “The Teleporter” wave: Enemies teleport faster based on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Tic-Tac-Toe” wave: “X” speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Cluckwise-Anticluckwise” wave: Enemy speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Fishing with Dynamite” wave: Enemy speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Spawn O’Clock” wave: Moved enemies further away from portals (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Worms” wave: Enemy speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Spinning Croissant” wave: Spinning direction is now randomized per croissant (was per wave) (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: This change from v.156 now only applies to competitive missions: Droid Raid waves: Food bubble items now use repeatable RNG (CIU only, not in CI4) (@TheGoldenBoss128 :medal_sports: Idea)

  • :bug: “Symphony No.1 in C Major” wave: Prevented Assassins/Berserk chickens from spawning (@Pinanas :medal_sports: Bug)

  • :bug: “Zigzag” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: Inbox: Numbers in “top-10 award” messages now use correctly localized numeric digits (@Pinanas)

  • :bulb: “Spinning Croissant” wave: Renamed to “Spinning Croissants” (@ultrastar240)

  • :bug: League: Fixed font size (was incorrectly large rather than medium) for LEAGUE_DARE_ATTACKER_FLYING (@KaizoKaioticVN :medal_sports: Bug)

  • :bulb: League: “Locate in league” button now always appears (except when Fly/decline buttons need the space) (@KaizoKaioticVN :medal_sports: Idea)

  • :bulb: “The Loom” wave: Added Danger Zones (@Towa @lehungaikatsu2k3 :medal_sports: Idea)

  • :bug: Really applied this change from v.155: "Guitar Plucker” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@EdgardCIfan97 :medal_sports: Bug)

  • :bug: Applied this fix from v.156 to central enemy, too: “Let’s Go Fly a Kite” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: “The Butterfly Effect” wave: Fixed weird Slob behaviour (caused by EnemyGridHelper not being correctly attached as a child of butterflyGroup) (@TheGoldenBoss128 :medal_sports: Bug)

  • :gear: Compiled with VS 17.14.10

  • :bug: Fixed crash when dying without a valid wave (can happen on CI5 planetary missions by crashing into terrain immediately after mission starts or is resumed) (@Pinanas :medal_sports: Bug)

  • :bulb: “Runaway Scanner” wave: Scanner speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :new: Options → Gameplay screen: Added accessibility options: Screen shakes, screen flashes, scrolling starfields (due to this change, options will be lost during update).

  • :bug: MSG_DELIVERED0 item name is now correctly localized according to gifter’s language (@anon24500792 )

  • :bug: “Energy Fences” wave: Prevented Assassins/Berserk chickens from spawning (@OrvilleTheOrca :medal_sports: Bug)

  • :gear: Ctrl+Backspace is now manually converted to backspace (\x08) rather than the original DEL (\x7f) character (@SLE :medal_sports: Bug)

  • :light_bulb: Translations: BUYLIMITREACHED phrase now uses localized numeric digits (@Pinanas )

  • :bug: “Water Fountain” wave: Moved inactive enemies lower to hide key glow (@Pinanas )

  • :light_bulb: “Runaway Scanner” wave: Increased horizontal distance range of ‘holes’. Prevented successive holes from having similar distance (@TheGoldenBoss128 :sports_medal: Idea)

  • :light_bulb: “Technological Advances, Saucer Attack & Shoot and Scoot” waves (CIU only, not Episodes): New enemies spawn in immediately after previous one is destroyed (@TheGoldenBoss128 :sports_medal: Idea)

  • :light_bulb: “Chequerboard Strut/Promenade” waves: Enemy speed now depends on difficulty (@TheGoldenBoss128 :sports_medal: Idea)

  • :bug: “Tower of Power” wave: Prevented Assassins/Berserk chickens from spawning (@MafiaPlay2 :medal_sports: Bug)

  • :bug: “The Printer” wave: Barriers no longer appear/disappear while visible (@Mohammed_exe :medal_sports: Bug)

  • :bulb: “Cluckwise-Anticluckwise” wave: Reduced probability of rightmost gear appearing entirely off-screen (@Claudal :medal_sports: Idea)

  • :bug: Fixed server kicks when flying a League dare between players with complicated callsigns (in terms of UTF-8 byte length) (@KaiSmithNinja :medal_sports: Bug)

  • :light_bulb: “The Mexi-hen Wave” wave: Prevented almost-vertical footballs (@TheGoldenBoss128 :medal_sports: Idea)

  • :light_bulb: “Swimming in Space” and “Do the Backstroke” waves: Added mirrored variation (@TheGoldenBoss128 :medal_sports: Idea)

  • :gear: Added intsrumentation to better diagnose cases of GC anticheat being triggered.

  • :gear: Android/iOS: Removed Summer content.

24 Likes

Let’s do this!


Screen flashes was turned off, by the way.

(Still got a flash when getting hit by a fireball, or an overheat zone)

1 Like

Some days ago I found that on the wave “Do not cross” the points where the laser is connecting between them, there is actually the point near the metal ball that gives power is a little bit higher than the others, it happens mostly with the enemies that are inside the eggs, it’s not in CI4 only, but in CIU too.

It’s not only the point near the metal ball, but also the point near the egg itself.

Idk if this is a bug or not.

Here is footage of what I have found:

I haven’t received my medals yet, have anyone else did?
Also I recommend checking v156 replies starting from here.

1 Like

Same. I think iA forgot

Count me in

i think
IA forgot that

As always

Name is not the problem

Me too! I haven’t received my second medal bug

Can you nerf Bar Chart wave and The Loom wave plz. Those waves are way too difficult to pass without Special Weapons.

Looks like skill issue i heard

Fixed in v.158 :medal_sports: Bug

Known. Laser fences require the same standoff (gap) on both endpoints. So if an enemy is larger (and hence requires a larger standoff), then the other side (barrier side) will also appear further away.

Forgot. Awarded now.

7 Likes

Should this be applied on Security/backup droid patrol wave?

Thanks IA :blush:

3 Likes

Changed in v.158 :medal_sports: Idea

7 Likes

hmm…i have done this after resetting my option and got disconnected


Great! Thx

1 Like

Were you using your .:•*KaizoKaiotic*•:. account? I don’t see any kick from the server… might have been a temporary network problem.

7 Likes