There is a bug with Slob chickens in v.155.4. Make sure you upgrade to v.155.5
MAIN CHANGES
More new waves! As with the v.154 update, bear in mind that some of these waves are quite hard, and they won’t appear on easy difficulties. Also, as usual, the new additions will unavoidably shuffle the wave ordering of existing missions, so you might find that your stored favourites have significantly changed.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
Universe
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
v.155.1
-
“Egg Cartons” and “The Tree of Life” waves: Eggshells now drop coins (@Knightcap
Idea)
-
“The Gate” wave: Fixed Pecking Order in mirrored variation (@OrvilleTheOrca
Bug)
-
Compiled with VS 17.13.6 (Episodes v.22 too)
-
Added “Choo choo!” wave (@Meowinus
Idea)
-
Added “Fireworks Display” wave (@Meowinus @Starbrockle
Idea)
-
Added “Radial Assault” wave (@Meowinus
Idea)
-
CI3 “Entering egg-drone minefield”: Safe zone now takes into account camera zoom (benign bug).
-
Added “Bowling Alley” wave (@Knightcap
Idea)
-
Added “Pizza Oven” wave (@Starbrockle
Idea)
-
“Barrel Roll” wave: Fixed very rare hang when trying to calculate barrel’s next movement.
-
Added “Spinning Crescent” wave (@Starbrockle
Idea)
-
Added “Vacuum Cleaner” wave (@Starbrockle
Idea)
-
Added “Inquisitorius” wave (@Sihok-Adssres
Idea)
-
Added “The Butterfly Effect” wave (@Fractorial
Idea)
-
Added “Feelings” wave (@Starbrockle
Idea)
-
Added “Bubble Trouble” wave (@Pinanas
Idea)
-
“Drain Stopper” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@OrvilleTheOrca
Bug)
-
Added “Audio Equalizer” wave
-
Added “The Aquarium” wave (@Meowinus
Idea)
-
Added “Water Fountain” wave (@Stardrone
Idea)
-
Added “Volcanic Eruption” wave (@ScarletCuboids
Idea)
-
Added “Pa-chick-o Machine” wave (@ArtemBexline211085
Idea)
-
Added “Fishing with Dynamite” wave (@Starbrockle
Idea)
-
Added “Worms” wave (@Meowinus
Idea)
-
Added “Eye of Sauron” wave (@Meowinus
Idea)
-
Added “The Seesaw” wave (@Meowinus @Starbrockle
Idea)
-
Fixed network traffic inefficiency in
NavRotateRelative
-
Added “Ferris Wheel” wave (@Fractorial
Idea)
-
Added “It’s Your Birthday!” wave.
-
Added “The Ski Lift” wave.
-
Added “The Juggler” wave.
-
Added “The Ice Cream Factory” wave (@Fractorial
Idea)
-
Added “The Trampoline” wave (@Claudal
Idea)
-
Added “The Teleporter” wave.
-
Added “The Garden Hose” wave.
-
Added “The Hen House” wave (@Starbrockle
Idea)
-
Added “Pong” wave (@hossine @RBCube @Starbrockle
Idea)
-
Added “Spoonfuls” wave (@hossine
Idea)
-
Added “Chicken Soup” wave.
-
“Thundercluck” boss: State of spotlights (on/off) is now replicated correctly to joining clients (@Pinanas
Bug)
-
Squawk Block waves: Fixes cases of Slobs disappearing prematurely. This is a general fix that will pull Slobs quicker when they approach the edge of the screen.(@TomNguyen @PlasmaXBug)
-
“Thorny Tendrils” wave: Fixed wrong orientation of Balloon Chickens (@RainbowBoyVN @Knightcap
Bug)
-
CI4: HUD now remains corrupted after Alien Mothership boss is defeated (@TheGoldenBoss128
Bug)
-
Added “Pancakes” wave (@Fractorial
Idea)
-
Added “Fibonachick” wave (@QuackQuack
Idea)
-
Added “Convection” wave (@Baron
Idea)
-
Added “Gashapon Machine” wave (@Piotrek1113
Idea)
-
Added “The Loom” wave (@matix524
Idea)
-
Added “Go-Karts” wave (@Piotrek1113
Idea)
-
Added “Spawn O’Clock” wave (@BlackyCubus
Idea)
-
Added “Tic-Tac-Toe” wave (@Mzdziungwa
Idea)
-
Added “The Mexi-hen Wave” wave (@Mzdziungwa
Idea)
-
Added “The Oval Office” wave (@Mzdziungwa
Idea)
-
Added “Shower Head” wave (@Starbrockle
Idea)
-
Added “Cluckwise-Anticluckwise” wave (@Starbrockle
Idea)
-
Added “Bar Chart” wave (@Meowinus
Idea)
-
Added “Dive Bombers” wave (@Fractorial
Idea)
-
Added “Chemical Bond” wave (@Meowinus
Idea)
v155.2
-
Fixed Absolver tint overwriting Thundercluck death tint (@TomNguyen
Bug)
-
“Inquisitorius” wave: Prevented enemies from moving parallel to screen edges (@Rika_Aoyama
Bug)
-
“The Teleport” wave: Added teleporting audiovisual effect. (@Pinanas
Idea)
-
“The Seesaw” wave: Reduced delay at seesaw endpoints; rotation no longer overshoots (@matix524
Idea)
-
“Go-Karts” wave: Made Danger Zone more visible (@matix524 @Piotrek1113
Idea)
-
“Shower Head” wave: Reduced gravity, spawn frequency now depends on difficulty (@Piotrek1113
Idea)
-
“Chicken Soup” wave: Added Danger Zone (@ScarletCuboids
Idea)
-
“Radial Assault” wave: Added Fences to separate enemy lanes (@Meowinus
Idea)
-
“Pancakes” wave: Fixed pans appearing suddenly (@RBCube @Pinanas
Bug)
-
“Dive Bombers” wave: Plane barriers now disappear when all enemies have been killed (@2sN
Idea)
-
“Garden Hose” wave: Moved Anomaly Zone (@RBCube
Idea)
-
“Spawn O’Clock” wave: Increased zoom to 110% (@Lightception
Idea)
-
“The Ice Cream Factory” wave: Reduced speed by 20% (@2sN
Idea)
-
“The Trampoline” wave: Reduced “hard” speed by 12.5% (@Lightception
Idea)
-
“Volcanic Eruption” wave: Disallowed appearance on frozen environments (@2sN
Idea)
-
“Pong” wave: Tweaked initial ball trajectory to stay away from Safe Zone (@ScarletCuboids
Idea)
-
“Bubble Trouble” wave: Enemy is now randomized (@2sN
Bug)
-
“Bubble Trouble” wave: Enabled mirrored variation.
-
“The Aquarium” wave: Enabled “Clean Sweep” bonus (@Knightcap
Bug)
-
“The Eye of Sauron” wave: Increased zoom to 110% (@Knightcap @Taubsi
Idea)
-
“Bar Chart” wave: Made Fence endpoints visible (@Knightcap
Idea)
-
“Bowling Alley” wave: Prevented Balloon Chickens from spawning (@Knightcap
Idea)
-
“The Ice Cream Factory” wave: Prevented Balloon Chickens from spawning (@Knightcap
Idea)
-
“The Oval Office” wave: Increased zoom to 110% (@Taubsi
Idea)
-
“Spinning Crescent” wave: Renamed to “Spinning Croissant” (@Taubsi
Idea)
-
“Spawn O’Clock” wave: Added indestructible barriers (@Towa
Idea)
-
“Water Fountain” wave: Disallowed appearance on hot environments (@2sN
Idea)
v155.3
-
“Guitar Plucker” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@EdgardCIfan97
Bug)
-
“The Loom”, “Radial Assault”, “Bar Chart”, “The Teleporter”: Fences now make sound when disappearing (@OrvilleTheOrca
Idea)
-
“The Henhouse” wave: Eggshells now drop random coins which are affected by gravity (@OrvilleTheOrca
Bug)
-
“Go-Karts” wave: Barriers no longer immediately disappear when driver is killed (@RBCube
Idea)
-
“Morning Rush Hour”, “Shooting Range”, “Symphony No. 1 in C major.”: Fences now make sound when disappearing (@OrvilleTheOrca
Idea)
-
CI2 pointless asteroids now have vanishing effect (@TheGoldenBoss128
Idea)
-
“Bar Chart” wave: Number of Fences now depends on difficulty (@RBCube
Idea)
-
“Fireworks Display” wave: Fireworks spawn higher to avoid crashing into player (@Fractorial
Idea)
-
Screen tinting now uses priorities (@TomNguyen
Idea)
-
Fixed incorrectly-sized 2x egg.
-
Easter: Fixed incorrectly-sized little-endian 4x egg.
-
Added minimum difficulty requirements for appearance of new waves.
-
Christmas Edition: Eggs (baubles) are now larger and more white. Antenna egg is now whiter. (@TheGoldenBoss128
Idea)
v155.4
-
“Fishing with Dynamite” wave: Added Clean Sweep (@dangtiendung1812
bug)
-
“Worms” wave: Reduced probability of appearance to 50%. (@PlasmaX
Idea)
-
“Thorny Tendrils”: Fixed Assassins/Berserkers facing backwards after being hit (@RBCube
Bug)
v.155.5
-
Compiled with VS 17.13.7
-
Fixed Slobs appearing suddenly (bug caused by this v.155 change: “This is a general fix that will pull Slobs quicker when they approach the edge of the screen.”) (@TheGoldenBoss128
Bug)
-
“Choo choo!” wave: Starfield scrolls faster (@Fractorial
Idea)
-
“Volcanic Eruption” wave: Prevented Balloon chickens from spawning (@Starbrockle
Idea)
-
“Worms” wave: Reduced worms from 7 to 5 (@neonep
Idea)
Episodes v.23
-
Removed firepower CIU quips from Episodes (@TheGoldenBoss128
Bug)
-
Removed endwave CIU quips from CI1 and CI2 Episodes.
-
“Hall of Fame” screen: Fixed “details” button (
) incorrectly applying current unlockables instead of unlockables actually used during the high score run. (@ImmortalXX0XX
Bug)
-
Fixed incorrectly-sized 2x egg.
-
Easter: Fixed incorrectly-sized little-endian 4x egg.
-
Christmas Edition: Eggs (baubles) are now larger and more white. Antenna egg is now whiter. (@TheGoldenBoss128)
-
Compiled with VS 17.13.7
-
[Change from CIU v.156] Droid Raid waves: Food bubble items now use repeatable RNG (CIU only, not in CI4) (@RBCube)
EpisodeServer v.23.1.1
Account import/export: Fixed incorrect handling (player kick) of e-mails with uppercase characters.