MAIN CHANGES
More new waves!
To ease testing, all invasion waves have been replaced with the new designs.
Looking forward to comments about wave design and difficulty. Currently, all waves appear starting at 0% difficulty. Do try them out under various difficulties, don’t just always slap on 100% + SSH. The Weekly Challenge can be helpful in this regard.
You can skip/warp around waves: Press SHIFT+keys 0-9, -, = to set chapter (from 1 to 12), or press 0-9 keys to set wave in chapter (from 1 to 10).
Also, you can press Ctrl+R to re-generate the current wave with a new random seed (won’t work on very first wave). Certain waves have significant randomizations, so this will allow you to see more variations faster.
If you post comments, then please don’t go back and edit your existing post to add new waves. That will be make it very hard for me to process your suggestions in chronological order and award medals accordingly. Create a new post instead.
Download the BETA from: https://universe.chickeninvaders.com/files/CIU_BETA_v155_3_0.zip
You can link your existing account that you normally use. Progress on the BETA server is completely separate from the LIVE server. It’s based on a database snapshot when the previous version was released, so your progress will be rolled back slightly (when compared to your live account). And, when the new version is officially released, any progress you made on the BETA server will be lost. Also, any translation changes will also be lost.
Multiplayer games will work, however note that your network connectivity will not be correctly detected by the BETA server (I think it will always say “Port-restricted cone NAT”). If there is a discrepancy between detection and your actual NAT type, then you will not be able to join some multiplayer games (even if they are listed). If the discrepancy lies on the host side, then none of the guests will be able to connect.





