CIU version 154 BETA

The gear counts projectiles impacts, not amount of damage. Fastest way to turn it is the Riddler.

Made available in v154.2

Yes

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

This is by design.

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

No. Safe zones are where the anomaly zones are, and their labelling takes precedence.

Rotary gear. Or just “gear”.

Because Toxic chickens within the 3 circles pose no threat to the player.

Changed in v.154.2 :medal_sports: Idea

There’s only space for one label, and “safe” is more important than “anomaly”

Changed in v.154.2 :medal_sports: Idea

You could miss some barriers.

They’re 500+ designs from an icon collection. See if you can identify which icon each design represents.

Already added.

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

Changed in v.154.2 :medal_sports: Idea

Granted, but the way I’m cutting corners to make calculations faster behaves erratically in sharp corners. I’ve smoothed it out a bit in v.154.2, but it’s still not perfect

Changed in v.154.2 :medal_sports: Idea

Chickens and claw move fully independently, so over time they will drift apart. This is the same problem as e.g. The Packing plant

It’s a bug. Already fixed.

I’m not sure what you mean. I checked it briefly and it seems to function properly.

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