MAIN CHANGES
This is a maintenance release which fixes a crash when flying CI1 DLC.
Next week there will be another small update, which will enable purchasing of DLC within the game.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
Universe
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
-
Substitute fonts are now squeezed to take up the same space horizontally as the primary (English) font (@ScarletCuboids
Idea)
-
Episode DLC: Fixed randomizer repeating for every stage/planet (@DePeeper
Bug)
-
Fixed text overlapping in HUD bonus
-
Music can no longer be affected by arcade server, or by secondary client.
-
Fixed “DLC upgraded” continuously appearing after upgrading (@PlasmaX @BluBugattiRacer @Bandicoot
Bug)
-
Mission messengers are now automatically positioned based on font size (@RBCube @BluBugattiRacer
Idea)
-
Moved 3rd mission messenger closer to 2nd.
-
Console no longer logs on release client.
-
“DLC downloads” screen: Added visual indicator of each file’s state.
-
CIep1 DLC: Fixed crash when calculating enemy drops upon death (caused by out-of-bounds array access on allowed weapons due to a missing
else
) (@gabytzuBug)
-
On-screen touch buttons are how hidden whenever menu/cutscene appears (exception: chat button) (@VerMishelb
Idea)
Episodes
v.21.2
-
Fixed randomizer repeating for every stage/planet.
-
Fixed memory corruption (use-after-free on glyph cache / font cache). Caused by v.152.2.2 “Fonts are now fully re-finalized whenever language changes” change) (@Dawid8
Bug)
v.21.3
-
Fixed first player warping to wrong mouse position upon unpausing game (@MafiaPlay2
Bug)
-
Fixed text overlapping in HUD bonus (@Arnav
Bug)
-
Fixed cutscene music not playing during 2-player games (@Arnav
Bug)
-
Music can no longer be affected by arcade server, or by secondary client.
-
Mission messengers are now automatically positioned based on font size.
-
Two player games now have separate mission result for each player (@Arnav
Bug)
-
Merged latest translations.
-
Android: Now using Google Play Billing Library v7.0.0 (dormant change applied from v.148).
v.21.4
-
Moved 3rd mission messenger closer to 2nd. (@Arnav
Idea)
-
Console no longer logs on release client.
-
Fixed off-center game logo “Episode X” subtitles.
-
Changed Episode 2 logo glow to more closely match original Chicken Invaders 2.
v.21.4.3
Fixed messenger 1 and 3 not appearing during endless missions.
v.21.5
-
Can now scroll by dragging directly on
MenuPicker
(@Luna_StarryIdea)
-
Android: Fixed game re-locking after importing purchase from CIU.
-
Increased PIN rate limit (@StExtreme
Bug)
-
Waves now say “wave X” instead of “wave X of Y” (@KnightDarkness
Idea)
v.21.6
-
Fixed tutorial using CIU fader after playing normal mission (@Ericbruh
Bug)
-
Episode 1 “The Saga Begins” renamed to “Your Saga Begins”.
v.21.7
-
Episode 1 “Your Saga Begins” renamed to “The Saga Begins”.
-
On-screen touch buttons are how hidden whenever menu/cutscene appears (exception: chat button)