v.149.5.4 is now available
This emergency fix stops game crashes when starting your very first mission as a new player, and also greatly improves loading performance on Android and iOS platforms. Although not required, it is highly recommended you install it.
MAIN CHANGES
Episodic DLC is here! Well, almost.
DLC content is already present in the game, however it cannot be purchased just yet. You will only be able to export existing Chicken Invaders 2-3-4-5 purchases from Steam or the InterAction studios website for use within CIU. Instructions on how to do that will be issued very soon.
Also, a very slight teaser for the new Boot Camp mission type. You’ll eventually be able to access this mission from Heroes Academies.
Please ensure translations are up-to-date, because there are several new phrases added to this update.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
- your seasonal content setting
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted. -
Balloon chicken: Properly colored feathers in Halloween edition (@dangtiendung1812
Bug) -
Fixed font metrics autodetection ignoring Å (potentially resulting in a smaller ascender and total height). (@DePeeper
Bug) -
“High-contrast text” now also affects labels. -
“Purchase confirmation” screen is now properly color-themed. -
New player “skip” button skips past initial galazy zoom, but doesn’t skip past tutorial mission. -
Packet,MemoryBlock, andUFilenow use 64-bit sizes. -
FRect/URect: Now always zero-initialized. Added mutable/immutable variations of member functions. -
GUI widgets now use separate collision and visual objects to avoid isUnder()oscillation (@VerMishelb
Bug) -
GUI: Added “onHover” glow when using mouse (@VerMishelb @ordinary_ryxt
Idea) -
Added borders to scissor areas (to avoid clipping glows). (@MaxMinoCube
Bug) -
Prevented overlap in title text of Copy Paintjob, Kick Player, Gift to a Friend, and Squadron Assignment dialogs (@KnockoffFeline
Bug) -
Mission speech bubbles now have a minimum width of 2 grids (@ScarletCuboids
Idea) -
Galactic Cup: Knockout phase: When neither player has flown mission, then the first listed player advances (was previously second player advances) (@slamkata
Bug) -
Fixed incorrect timezone arithmetic when converting UTimeto/from calendar format (@VerMishelb
Bug) -
Galactic Cup screen / Group phase: Fixed Column heading alignment in RTL languages (it’s now the same as LTR languages) (@ans1382
Idea) -
Thundercluck: Head hitbox is no longer damageable before guitar dies (@Luna
Bug) -
Halloween/Thanksgiving Edition: Fixed Chickenaut’s feather color (@OrvilleTheOrca
Bug) -
Fixed crash when using Plasma/Lightning/Positron (bug introduced in v.148 as part of “Hitting scenery now stops beams from chaining/splitting” change) (@TheGoldenBoss128
Bug) -
Added Episodes as DLC (not purchasable yet). -
Replaced “Anniversary Mission” with “The Saga Begins” (CI1 DLC)
v149.2
-
Added missing CI1 cutscenes (@ordinary_ryxt
Bug) -
UI: Separated hover glow from activation glow (@Neonova_Solara
Bug) -
Notifications are no longer affected by color theme (@OfficalK12
Bug) -
Arcade: Sounds are now first stopped before unloading them (was the other way around, causing crashes) (@Sammarald
Bug) -
Fixed 16x16 CI1 mission icon (@PlasmaX
Bug) -
CI3 DLC wave 1: Weapon is now force-changed to player’s mounted weapon, instead of always Ion (@Neonova_Solara
Idea) -
CI1 DLC now uses actual CI1 Episode instead of Anniversary mission (@Sammarald
Bug) -
UI: Fixed boolean check box appearance (@VerMishelb
Bug) -
UGT times are now adjusted for local timezones (theoretically wrong, but practically more understandable) (@VerMishelb
Idea) -
CI2 DLC: Changed “Die, egg!” sound to “minor win” (was “extra life”) (@OrvilleTheOrca
Bug) -
Reverted this change: Mission speech bubbles now have a minimum width of 2 grids(@Error_Bonnie
Idea) -
CI1/CI2 360o chicken: Properly colored feathers in Halloween edition (@dangtiendung1812
Bug) -
Mission Config screen: Fixed left/right glow clipping (@JustDoIt
Bug) -
Reworked CI4 DLC banner (@PlasmaX
Idea)
v.149.3
-
DLC pre-flight screen: Prevented episode title from spilling outside screen. -
CI1 DLC: Fixed asteroid texture (@PlasmaX
Bug) -
Fixed pageUp/pageDownnot working on very short scissor areas (e.g.textArea) (@VerMishelb
Bug) -
Popcorn and Crystal: Removed 1 point gain (@RainbowBoyVN @Knightcap
Idea) -
Arcade: Sounds are now first stopped before unloading them (was the other way around, causing crashes) (@RainbowBoyVN
Bug) -
Re-designed CI1 mission icon to match CI2-5 (@PlasmaX
Idea) -
DLC downloads screen: List items are now non-interactable. -
CI1 chickens no longer drop copper coins (@PlasmaX
Bug) -
Galaxy: Skipping introductory zoom now also skips music crossfade (@KnockoffFeline
Bug) -
Tutorial mission is now always surrendered, never cancelled (@KnockoffFeline
Idea) -
Reverted this v.148.2 change because otherwise tutorial referenced non-existent buttons: Removed unnecessary buttons for tutorial mission. -
Fixed poor performance of scissored list (cause by this v.149.1 change: “GUI widgets now use separate collision and visual objects to avoid isUnder()oscillation” @RainbowBoyVN
Bug) -
Translations: Added separate “Fly mission” phrase for the Episodes (@KnockoffFeline)
v.149.4
Heroes Academy: Added “Boot Camp” mission teaser (“Coming Soon”)
v.149.5
-
Balancer port changed in order to allow both v.<=148 (old port) and v.149 (new port) connections (necessitated by RPC signature change) -
Android/iOS: Removed Halloween content; Added Christmas content
v.149.5.3
-
Android: Fixed crash caused by looking for downloaded WADs in wrong place (@ans1382
Bug) -
Reworked MemoryFileto work either with read/writeMemoryBlock, or with read-onlygetReadOnlyData(). -
Android/iOS: Changed mmapflag fromMAP_SHAREDtoMAP_PRIVATE -
Fixed DLC server serving stale files (causing crashes in CI1 at least) (@CuretheToony
Bug) -
Translations: In case of popularity tie, most recent translation wins (was incorrectly oldest translation wins). -
Server-side fix: Deleted all Anniversary mission histories (they were clashing with the new CI1 DLC) (@Pinanas
Bug)
v.149.5.4
-
CI5 Halloween: Properly themed cutscene giant feathers (@RainbowBoyVN
Bug) -
Purchase screen: “Still downloading” now applies separately to each item, not to screen as a whole. -
Halloween: Properly themed feathers of CI2 Umbrella Chicken (@PlasmaX
Bug) -
Fixed Earth’s heightmap color gradient (certain shallow oceans around Singapore/China/Papua New Guinea were showing as land) (@JustDoIt
Bug) -
Prevented Earth from extreme tilting. -
Reverted this change from v.148: TGAs saved in WAD are now tightly cropped. This change introduced bilinear bleeding artifacts and poor performance due to extra memory copies when uploading to GPU (@OrvilleTheOrca
Bug) -
New players: Fixed crash when skipping introductory galaxy zoom and then starting “Your First Mission” (@Error_Bonnie
Bug)









