v.149.5.4 is now available
This emergency fix stops game crashes when starting your very first mission as a new player, and also greatly improves loading performance on Android and iOS platforms. Although not required, it is highly recommended you install it.
MAIN CHANGES
Episodic DLC is here! Well, almost.
DLC content is already present in the game, however it cannot be purchased just yet. You will only be able to export existing Chicken Invaders 2-3-4-5 purchases from Steam or the InterAction studios website for use within CIU. Instructions on how to do that will be issued very soon.
Also, a very slight teaser for the new Boot Camp mission type. You’ll eventually be able to access this mission from Heroes Academies.
Please ensure translations are up-to-date, because there are several new phrases added to this update.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
- your seasonal content setting
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
-
Balloon chicken: Properly colored feathers in Halloween edition (@dangtiendung1812 Bug)
-
Fixed font metrics autodetection ignoring Å (potentially resulting in a smaller ascender and total height). (@DePeeper Bug)
-
“High-contrast text” now also affects labels.
-
“Purchase confirmation” screen is now properly color-themed.
-
New player “skip” button skips past initial galazy zoom, but doesn’t skip past tutorial mission.
-
Packet
,MemoryBlock
, andUFile
now use 64-bit sizes. -
FRect
/URect
: Now always zero-initialized. Added mutable/immutable variations of member functions. -
GUI widgets now use separate collision and visual objects to avoid
isUnder()
oscillation (@VerMishelb Bug) -
GUI: Added “onHover” glow when using mouse (@VerMishelb @ordinary_ryxt Idea)
-
Added borders to scissor areas (to avoid clipping glows). (@RBCube Bug)
-
Prevented overlap in title text of Copy Paintjob, Kick Player, Gift to a Friend, and Squadron Assignment dialogs (@KnockoffFeline Bug)
-
Mission speech bubbles now have a minimum width of 2 grids (@ScarletCuboids Idea)
-
Galactic Cup: Knockout phase: When neither player has flown mission, then the first listed player advances (was previously second player advances) (@slamkata Bug)
-
Fixed incorrect timezone arithmetic when converting
UTime
to/from calendar format (@VerMishelb Bug) -
Galactic Cup screen / Group phase: Fixed Column heading alignment in RTL languages (it’s now the same as LTR languages) (@ans1382 Idea)
-
Thundercluck: Head hitbox is no longer damageable before guitar dies (@Hitori Bug)
-
Halloween/Thanksgiving Edition: Fixed Chickenaut’s feather color (@OrvilleTheOrca Bug)
-
Fixed crash when using Plasma/Lightning/Positron (bug introduced in v.148 as part of “Hitting scenery now stops beams from chaining/splitting” change) (@SA-GoldenBoss128 Bug)
-
Added Episodes as DLC (not purchasable yet).
-
Replaced “Anniversary Mission” with “The Saga Begins” (CI1 DLC)
v149.2
-
Added missing CI1 cutscenes (@ordinary_ryxt Bug)
-
UI: Separated hover glow from activation glow (@Luna_Starry Bug)
-
Notifications are no longer affected by color theme (@OfficalK12 Bug)
-
Arcade: Sounds are now first stopped before unloading them (was the other way around, causing crashes) (@Sammarald Bug)
-
Fixed 16x16 CI1 mission icon (@PlasmaX Bug)
-
CI3 DLC wave 1: Weapon is now force-changed to player’s mounted weapon, instead of always Ion (@Luna_Starry Idea)
-
CI1 DLC now uses actual CI1 Episode instead of Anniversary mission (@Sammarald Bug)
-
UI: Fixed boolean check box appearance (@VerMishelb Bug)
-
UGT times are now adjusted for local timezones (theoretically wrong, but practically more understandable) (@VerMishelb Idea)
-
CI2 DLC: Changed “Die, egg!” sound to “minor win” (was “extra life”) (@OrvilleTheOrca Bug)
-
Reverted this change:
Mission speech bubbles now have a minimum width of 2 grids(@Error_Bonnie Idea) -
CI1/CI2 360o chicken: Properly colored feathers in Halloween edition (@dangtiendung1812 Bug)
-
Mission Config screen: Fixed left/right glow clipping (@JustDoIt Bug)
-
Reworked CI4 DLC banner (@PlasmaX Idea)
v.149.3
-
DLC pre-flight screen: Prevented episode title from spilling outside screen.
-
CI1 DLC: Fixed asteroid texture (@PlasmaX Bug)
-
Fixed
pageUp
/pageDown
not working on very short scissor areas (e.g.textArea
) (@VerMishelb Bug) -
Popcorn and Crystal: Removed 1 point gain (@RainbowBoyVN @Knightcap Idea)
-
Arcade: Sounds are now first stopped before unloading them (was the other way around, causing crashes) (@RainbowBoyVN Bug)
-
Re-designed CI1 mission icon to match CI2-5 (@PlasmaX Idea)
-
DLC downloads screen: List items are now non-interactable.
-
CI1 chickens no longer drop copper coins (@PlasmaX Bug)
-
Galaxy: Skipping introductory zoom now also skips music crossfade (@KnockoffFeline Bug)
-
Tutorial mission is now always surrendered, never cancelled (@KnockoffFeline Idea)
-
Reverted this v.148.2 change because otherwise tutorial referenced non-existent buttons:
Removed unnecessary buttons for tutorial mission. -
Fixed poor performance of scissored list (cause by this v.149.1 change: “GUI widgets now use separate collision and visual objects to avoid
isUnder()
oscillation” @RainbowBoyVN Bug) -
Translations: Added separate “Fly mission” phrase for the Episodes (@KnockoffFeline)
v.149.4
- Heroes Academy: Added “Boot Camp” mission teaser (“Coming Soon”)
v.149.5
-
Balancer port changed in order to allow both v.<=148 (old port) and v.149 (new port) connections (necessitated by RPC signature change)
-
Android/iOS: Removed Halloween content; Added Christmas content
v.149.5.3
-
Android: Fixed crash caused by looking for downloaded WADs in wrong place (@ans1382 Bug)
-
Reworked
MemoryFile
to work either with read/writeMemoryBlock
, or with read-onlygetReadOnlyData()
. -
Android/iOS: Changed
mmap
flag fromMAP_SHARED
toMAP_PRIVATE
-
Fixed DLC server serving stale files (causing crashes in CI1 at least) (@CuretheToony Bug)
-
Translations: In case of popularity tie, most recent translation wins (was incorrectly oldest translation wins).
-
Server-side fix: Deleted all Anniversary mission histories (they were clashing with the new CI1 DLC) (@AnasWael Bug)
v.149.5.4
-
CI5 Halloween: Properly themed cutscene giant feathers (@RainbowBoyVN Bug)
-
Purchase screen: “Still downloading” now applies separately to each item, not to screen as a whole.
-
Halloween: Properly themed feathers of CI2 Umbrella Chicken (@PlasmaX Bug)
-
Fixed Earth’s heightmap color gradient (certain shallow oceans around Singapore/China/Papua New Guinea were showing as land) (@JustDoIt Bug)
-
Prevented Earth from extreme tilting.
-
Reverted this change from v.148:
TGAs saved in WAD are now tightly cropped. This change introduced bilinear bleeding artifacts and poor performance due to extra memory copies when uploading to GPU (@OrvilleTheOrca Bug) -
New players: Fixed crash when skipping introductory galaxy zoom and then starting “Your First Mission” (@Error_Bonnie Bug)