Wait, I think I have something for this.
That’s not going to happen for the same reason why Fenced In doesn’t have warning zones. It’s obvious that you’re not supposed to be in the windmill’s rotation area.
If I connect to the server with an older version, the UPGRADEREQUIRED error message always displays in English instead of my chosen language, even though I already translated that phrase.
I think that message doesn’t available in any language to be translated.
Just moving the ship doesn’t that hurt, but… You already know
It means that it is very much translatable. If you have never seen this phrase in the translation menu before, then you have got some serious problems. /s
I think the issue here is that older versions can’t download the translation files if the newer version is presented. You can see this if you try to change language on an older version. However, if you had this translated by the time the update happened and the translation was already loaded beforehand, it should theoretically work.
I have changed the language long before the update, and had that phrase translated for years at this point, and still, it only translates the “Failed” part of the error message, and nothing else.
Get used to it.
I agree. You just have to get used to the boss’s mechanics and practice your dodging skills.
In wave “Chicken Highway” and “Panzer Strike”, only “Shoot the Core” Barrier or Barrier Lv.4 has missing red flare when it firing.
Is it ok to let CI4U feather field wave texts override CIU ones? (This was in a dare: in wave previews it always showed “Floating feathers” but in a real game it followed CI4U’s naming path, while “Feather clumps” is unaffected)
Edit: I flew a feather field mission with 10+ waves and found out that waves formerly known as “Feather Field” after wave 10 are just called “Floating Feathers”, which just doesn’t look cool considering the fact that CI4U override could not get all waves.
@InterAction_studios
I have some questions that i need to know if its gonna be implemented in v.140:
1-will be there a way to play music in custom order instead of random? I kinda found it annoying to play selected music randomly instead of an order.
2-will those remastered episodes goes into CHL with higher price or a separate DLC?
3-(this one is for v.141) will CI2U have the option to chose from remastered and OG OST?
4-is there by any chance we get “stage clear” songs from galactic store and use them whenever we clear a stage?
Because i want to use CI3 stage clear song -for example- every time i clear a stage instead of randomness of stage clear songs.
5-why guys never made colored pilot chicken into CIU?
and thats all question i have for now.
Thank you for reading.
seems complicated but i guess we could have an option to cycle selected music (even food and background too)
for anyone who wonders the fate of these

Bug/Accidental feature: A player joining at the last wave
I think if someone hasn’t refreshed their multiplayer games list in a while then they could join at the last wave.
ok you did not just give away the fact that you’ll pirate the DLCs, in front of iA
Some of bugged into the option “Sound” after changed the language Arabic (Android):
I’ve played the “Boss Rush” and while the mission completed and appeared the result I noticed the sounds are muted.
And then I closed the app and re-launch the app and the sounds are back.
One problem for me is that they cut out not so smoothly

