@InterAction_studios I have 3 different spawn shields mounted on hardpoint slots but only one of them spawns during a mission. The shield type does not change in subsequent missions either. Is that how they are supposed to function? My expectation was that if I had 2 or more shields mounted, they would spawn randomly for each life. Is that possible?
Maybe not, you can’t randomly generate 1 of the different Spawn Shields for each life. You don’t know about to CI4 spawn shield? Just set Spawn Shield (Ring) and Spawn Shield (Corona).
All spawn shields are active simultaneously. Can you see all 3 spawn shields in the ‘preview’? If one of them covers the others, try changing the order of their hardpoints.
Hello! Loud Cockerel boss rush mission from Alpha Eudaimonia planet (789 with 788 coordinates) has two Shoot the Core levels (at wave 2 and 4). Would it be possible to replace one of the waves with a different boss? Thank you!
in the first plantery mission the water one when you are passing through the tunnel fast there is a lot of rocks that you are so likely to die which is so annoying because not hitting the rocks is so hard
Аpologies. I hadn’t realized that they were all visible at the same time. Perhaps because they overlap too much. That’s why I still think it would be better with multiple spawn shields mounted to have them appear randomly for each life. I like how they look individually, but together the effect is lost.