I got the captions mixed up – they’re wrong . Fixed.
No, only callsigns are listed.
I cannot. It’s reported as Windows.
I got the captions mixed up – they’re wrong . Fixed.
No, only callsigns are listed.
I cannot. It’s reported as Windows.
What’s that translation entry at the very beginning for then?
So if the credits will be created, can it be scrolled up or down? I think nobody will read all of it
look mom, I’m in the TV
I’m in the TV again
Thank you for caring about the community @InterAction_studios !
can you tell me what kind of credits will we receive?
Nice
Also a question,
Will ciu have some kind of battle pass thingy… like how other free to play games have
bruh
CHL exists
Wow. Congrats to all the contributors who made the game as it is now. I may take a year break from playing this game but seeing how much it changed is so cool with the help of the people too. Nice going everyone
not the same thing, a battlepass have a levelling system and has rewards on each level advance
What will it give you? Keys I assume?
The game already has a decent amount of negative reviews on Steam for being pay-to-win and filled with microtransactions (their words, not mine).
“oh my god i can pay for the free game currency??? pay to win!!! i hate this game now!!!”
i’ve also noticed some other people complaining about buying lives, just play budget constraint or something
I wonder about these 3 experimental wave soundtracks in v108…
They can be re-add back or no?
Yes, the problem is they don’t spend time to play, just “Oh, Chicken Invaders, my childhood game, let’s see how it changed”. They play only a few missions and find it hard, then give negative feedbacks. For newbie, you must spend more time to play, after you have enough keys for buying equipment, you will see it’s not “PAY-TO-WIN”. This is my opinion.
No because apparently Youtube is giving strike if you record the game with those soundtracks
@InterAction_studios Found a bug ig, the partying Hero academy will stop spawning fireworks a few frames after it’s rendered. To make it spawn fireworks, move your camera away from it then render it again.
You probably swapped how it should spawn stuff. So, it spawns firework when it’s invisible instead of visible
Not. It just appears to spawn fireworks rarely, or just because my game is slow. And I was lucky enough to get it spawn fireworks once I move away, then look at it again.
It’s the science of a bug.
Unless it’s because you’re lagging?
literally every f2p “professional game review”