Chicken Invaders Models Remake

would have been an honor

A new model is approaching…

inst it slob chicken

Praise our God, the Slob God.” –OneWingLunarian
-aura if its not

I’m getting tired of this name… I hate it…
And now it’s in front of my face… Do I really need to explain why?

And even that, some new players call that chicken with that name and not the official one, even if it’s not shinning.


Aside from the name issue, the model progress is around 95% done, expect it to be released today. And yes it’s the slob chicken.

And slob chicken is done!

This wasn’t easy however, I had to make textures for:

  • Shirt
  • Wings
  • Belly
  • Head

The shirt texture was the hardest to make, I had to deal with Texture Paint feature which is new to me, even after that, the texture looks horrible..


I also made that specific texture editable in pdn format so you can change the colors as you like. Also there’s something I didn’t talk about and it’s the beak.

It looks very similar to the other chickens beaks but there are some differences that made it a bit distant (e,g more open beak, sharper areas). Also this is the first model to use shape keys (the upside down green triangle). it’s done for both hair and tounge.

And finally a random fact, when I first played the game (during corona days) I thought this chicken was a mother, what made me think this is:

  • Red Cheeks (looks like make-up :p)
  • Pink Shirt

And I guess that’s it for the model. What I have for next stuff are in order:

  • Old Models Rework Continuation
  • Modelling Collectables (Gifts, Food, Cusines, Coins)
  • Clothes for each enemy/boss if they share a breed (e.g Super Chicken, CI4 Chicken) and probably alongside it some new robot based models.

This is it and…

Thanks for Reading!

My god, I remember seeing the head as an icon but never used in the actual game :skull:

It’s kinda already used, Egg Ship, UFO as examples:

(The top beak here is a bit lower than normal)

Slightly yeah but aren’t these are heads from c5?
(Yes I know I’ve played it CI5 DUH)
but I’m talking about the head itself as if it was a boss

Objects Models Update

Yeah, this update came out of nowhere with more models than expected… It all started with the idea of a making a present model. This idea actually came in the time of making the slob model.

I finished that model and I thought.. Hmmm You should do some more objects so make 3D fangames easier to do.

And so I did the following:

  • Gift Model
  • CI2 Roasted Chicken
  • Asteroid (Heavily reused elements from the roasted model)
  • Coin Model (the simplest model out all of them)

Want to comment on the asteroid model that it’s completely randomly generated, all thanks to Displace modifer.

These models are remade of CI2 style only and probably, there would be modern versions soon. And fun fact about the present model: The knots look different between CI2 present and the modern versions.

And that’s it for now.

its nice tho looks real

I like how these two are literally just default cube but smoother edges

And the rabbit model finally got updated!

I know.. It’s not that good but it has more advantages than the previous version:

  • The shapes/silhouette are now accurate. It’s not… ):
  • I have a fur physics which can be tweaked to all parts at the same time.
  • New lighting which is a starting point of more accurate look.

However there are side effects which are the reasons which doesn’t make it seem good is mixing 2 things: Lighting, fur.

I’m aware that there should be some light around the ears but ir’s still dark in my model for some reason.

And as the fur physics are well.. Physics, The obj format won’t have them unfortunately. There might be another update for the rabbit as well as the turkey but I need suggestions, comments, which helps me what I tweak and what I leave.

You can download the model and see what’s wrong with it. Good luck!

Really :astonished_face: blender

in the app blender

image
this

I know

then okiii :3

It’s been a while since I did anything for the models rework, I’m still stuff on that rabbit model…
So far what I did is making the shapes even more accurate. These are still not the final tho, there’s more to tweak..


What I discovered is that the belly is really flatter than I thought looking at reference images. There are still issues with the shapes like, eyes, legs… However I discovered a new thing. The scrapped CI4 rabbit use a different fur than CI3, it’s not just a recolor!

The biggest differences are the body and the ears, see how the hair in CI3 just straight unlike CI4. I tried to use the fur in CI4 system and that didn’t work too.. I feel something is missing…


And even after all of this, the lighting and fur aren’t in good stages right now. And now I begin with…

HELP WANTED

I’ve been busy with both studies and models and the models became a big project I really didn’t expect it to expand that far to other characters, and so I need at least someone to help me in improving these models.

All of these months I’ve been working alone and all what I wanted it making this a community project, but after all of this. I rarely see responses.

To help me all what you do is improving models. But how do we improve it? Make sure you’re using the latest version of Blender, use my collection and add your stuff.

The target here is to make models accurate to the game, not necessarily better lighting. After you’ve finished your improved model, send it to me in private, it might be approved or rejected based on what changed.

There might be some rewards like:

  • Mention in main topic, credits.
  • Addition of your own models to the zip.

These are stuff which I think might make this a community project, not just Pinanas models. The improvements can be expanded to even the models which I didn’t rework yet! Also the new version of the rabbit I showed you above is now available!

Good Luck!