Looks fine, it’s just I didn’t give it much light:
The edge are shining that’s why looking weird, if the edge colour match with legs, then maybe it don’t appear diffre (like in og chickens, I never notice that edges of finger look like this)
Yep, I updated the same model again… But this time, it’s waaay more accurate:
What I did is just add sun light instead of point, and also remade the legs from scratch. These legs are way better. Now I don’t even need to import textures and just change the colors in the material settings.
This new version gives hope for new characters or breeds. Maybe I should make another design competition but for general designs… Hmm…
I also made a “new” model, it’s just a mix of CI2, CI4+ chicken that’s used in the episodes:
One big difference between this and the original one is that the eyes aren’t and also having depth in the beak. Also the teeth version is here too:
It’s not actual teeth but it’s just the inside of the beak without adding a “hole color”/object, this is the same way iA did it for the bosses. Also I made a whole rearrangement (+ readme file) in the zip.
I also made it that all content in the blend file get exported into obj, just so you can see all stuff without need of blender.
Redownload to see the changes!
That was a private message between me and him asking some questions.
Okay, that’s nice. I’ll try to make it.
Hello, I drew a picture of the Hen Solo aircraft. I hope you can make a 3D model of it. Here’s what it looks like. I originally drew it in 2020, but I redrew it to show you the design. It’s very beautiful. It took more than 2 hours.
I didn’t expect the result.
Thank you, Pinanas, for these masterpieces, but Blender doesn’t support my device.
Great but it fits in this topic instead:
If you have access to Blender, you can just do it yourself by simply changing the colors of each part to whatever you like.
Oh… Well, I fortunately was able to make obj, mtl formats of all my models so you can open it in any other 3D app.
I also wanna say something about the current plans, unfortunately I’ve delayed the Piggly rework models, burgermeister.But instead I will make all models polished to look like the latest chicken rework model I showed, this includes every single main model.
So far I made the main chicken in all episodes (except 5). all chicks, which means. I made 5/22 models done…
This will take a while and I plan to post all the models at one, and probably add its own section in the main topic. Here are few shots of the latest reworked stuff to get what I really want for these models:
Ok, It’ been a while since the last models, I guess it’s time to see what happened, will showcase the recent changes of the latest models, let’s go, starting with CI3 Chicken:
Of course it was pretty simple, readd the lighting, adjust shirt pattern, use the new beak and that’s it. Let’s see for the next…
Still kinda simple, The stuff I wanted to adjust were the beard… I wasn’t able to do these stuff, I’ll mention why in the last section. However some models are really really polished, the chick for example.
This now became one of my favorites I used a displace modifier for simulating the feathers which is something new however I couldn’t replicate the lighting here exactly, I adjusted the clothes of that chick (however I’m lazy to showcase) I was at least able to make another chick
Just scaled up the eyes, more displace modifier, and that’s it. However I slowly started to get downgraded.
It’s really close now but I unfortunately had to leave the feather almost as it;s, with no changes at ll for the bottom comb… Still I was able to work on the turkey and I at least had time to make a new cloth for it:
The short was tricky to make but I made it anyway, this is what the enemy version uses, the big version uses the “buttons” from the super/infinite chickens bosses.
I had to leave the wings as they are, I was also planning to make the body have details with Scatter modifier but gave up due to making more objects than it already is, at least the head is more accurate than before.
Now for the reason why stuff slowed down and in the end getting low quality is because of…
Studies
Yes, the holiday just passed faster than I expected and I should start to work less on these models as they really need more thought on how an object would look like and that effort should be spent on something more useful…
I’m still gonna be in the forum, and you can also make these models better to make this a community project, just download, add your improvements, send them in DM and you’re a part of the project.
You’ll also be credited for the changes you make in this topic! The new update is now available for redownload!
It’s okay to leave be offline for a while due to demands of practical life. I was also going to make these models by Darth Skembesion:
But I am lazy stuck in my exams loop, so I can’t :(
I’m not sure when, but one day I will make them :D
(as it’s not like they are hard to make, 2 hours would be enough atmost)
also had to post something because discourse T_T
Hmm.. These look easy to be in 2 hours, just change the texture to be red, remove a few cubes from only the first 3 retros and It’s done.
yeah, actually half hour will work too
Does that include all IA games?
Mostly Chicken Invaders stuff but there are Piggly, Rabbit models there, I was planning to make a bear model as it’s almost the same in Piggly, Loco.
Unfortunately this isn’t a new model update but at least it’s something kinda new to me. I recently tried to learn something called…
Shape Keys
I’ll use CI4 Chicken as an example here, Basically what is done with shape keys is that you have a “Base” normal model untouched. Then within adding a new shape key, editing stuff, making them a bit different we get different expressions:
I only applied it for the beak here, everything else is just rotate, move, scale, etc… But the beak alone seems to be affective on the chicken emotions, the good thing about the shape keys is that:
- I can return to default option at any point
- Easy to add than adding a rig (which I didn’t try yet)
And even after all these features, I can make modifiers as shape keys too! Which is useful at making the chickens wings animated pretty easily:
These are just starter steps, and it may be improved upon practicing.
Your works are really amazing, @pinanas
will you make a 3D model of ts?
This thing? No. But for the slob chicken in game…
Maybe… I think the Boolean modifier would help me at making the clothes.
nicee waithing for slob chicken


























