By now, it would be a wonder not to know about the ongoing pandemic that is COVID-19, aka the Corona Virus. It has brought many negative impacts on society, including our internet connections.
Due to the risk of contamination, maintenance and other such work have been halted and as a result there are more network disturbances. Now some of you may have the luxury of a stable internet connection but for others like me whose internet is unreilable, this is proving to be a huge problem, especially when we’re playing CIU.
Certain waves and bosses have a reputation for being too drawn out and lengthy, in that players take a long time to complete such waves and bosses. This used to be a moderate inconvenience before, but now it’s a severe inconvenience which greatly hurts the enjoyment of the game due to the now increased chance of Timed Out and other such things that can force you to replay waves.
EDIT: Due to negative feedback from the community, I’ve decided to change things up.
Instead of removing waves, I’ve decided to suggest a checkpoint system.
The checkpoint system works such that whenever a wave or a boss reaches a certain amount of progress, eg: phase 2 of the Egg Cannon, 50% of Yolk Star, the disappearance of the last chicken from the first "sub-wave’ of chickens in Four lane Merge.
A health nerf on the barriers of Chicken Vending Machine, Do Not Cross, The Weakest Link, Lethal Connections,etc to the point where they’re still considerably tougher than equivalent regular barriers but not taking several tens of seconds to destory, eg: 4 times the toughness of equivalent regular barriers. A Health nerf on the Twice Infinity Boss would be a welcome addition as well.
If you still have problems with my idea, let me know.
May the Forks be with you all!