Title says all.
I have little visive problems and I feel a bit disturb to my eyes while playng the darkness missions.
I think that the dark part needs a little modify, maybe add stars just to make it more detailed (in his current state it tires eyes too much)
sqwak blocks missions are too long, I like the limited movement factor but the lenght of missions makes me hate these missions
3)whormholes are end game content… ok, I can accept the fact that needs to be hard to find. But are too little and needs a lot of dedication to find one. My suggestion is to increase horizont event stabylizer cost to 2100 keys and add distortions on the background near them and increase by 15% their size
4)a weekly boss rush (10 waves, hard)
5)buff to ci4 mother hen ship (was harder before 1.10 in my opinion)
6)“Super boss” npcs
These npcs are roaming game bosses
The mission: fight an overpowered version of the boss with one million of hp to earn 50 keys
7)the final boss themes (almost everyone asks for them…)
8)Make the retro missions harder (more hp to enemyes and faster attack speed)
9)Maybe I am unlucky but I have never seen a supply droid npc even after 1 hour of space burger camping. The spawn rate needs an improvement
10)we have an insight for keys,score,waves and price why not add difficulty insights? I am talking about an item that can make missions harder/easyer or able to show planets with very hard/easy missions