"After the success of the Neutron Gun, UHF scientists and enginners experimented with protons hoping to emulate the highly powerful gun. What they got instead was an highly unstable gun that periodically changes its firing configuration. "
What you read was a part of the description for this weapon idea; more in detail, this will be a 3 in 1 weapon, that changes completely after a set amount of shots.
I am not providing any damage stats and detailed volleys because I don’t want to waste time, I first want to see what the general sentiments are. Just know that this is intended to be a med-high damage tier with a focus on player skill.
Pattern 1: Proton Bolts
The bolts appear as 3 circles, one smaller than the another, and while the first circle is kinda static, the other 2 are one wobblier than the another. It leaves behind a purple sparkle effect when it moves. They’re slightly bigger than a normal chick.
Here’s their pattern:
And they come from these pods:
- The bolts are always be 3 and they never change in size until 20 . Their colors darken in relation to damage also, the purple sparks will be bigger. Upgrades increase firing speed.
- Manual fire.
- Only at 20 , the bolts will double in size.
Pattern 2: Protonic Slash
It will come from the main pod (The one above the cockpit), will leave the same particle effect and it will be big like 2 chicks and a half one.
- Size never changes; its colors darken and sparks get bigger; upgrades increase firing speed; Firing speed is slower thanthe bolts.
- It’s damage is the sum of the 3 bolts.
- At 20 an additional slash is fired below the main one; it’s 50% smaller and does 50% the damage of the main one.
Pattern 3: Protonic Storm
This mode is intended to be charged like this: [Weapons] Solar Blast & Egg Launcher -Solar Blast.
It can be charged for a maximum 2 seconds and will mantain the charge until shot. Each 0.3 seconds a “Proton Tear” (will show in a bit) is loaded. Upon relief of the shot button, every PT loaded will fire like showed above. When charging, the first PT to be loaded it the one in the main pod, then from highest to the lowest pod, giving priority to the pod on the left when at the same hight.
- Size increases with upgrades (at 1 the tear is big like an ion blaster shot); its colors darken and sparks get more numerous instead of bigger.
- Every tear deals 1/3 of the damage of a bolt.
- At 20 , maximum charge time is halved.
One last thing, each pattern has different a different shot counter before changing.