Hello everybody…
After ~5 months of being away from early access, I reopened the game and I was surprised…
Our Frequent requests for multiplayer Finally paid off!
So i started to test it, and everything was great and well improved…, Thanks to IA; i think we’re finally approaching the official release of the game.
But a little think looks annoying… i found three new spaceships and bought the strongest one, but I realized a parameter named weapon power limit.
Searched the community, and I realized that this parameter is to justify power (and make it fair)
But I think there is no right logic… look, all of us start the game with a small, weak spaceships. There is no justice between us and the powerful players, why? Because they spent KEYS and upgraded their Equipment… and we also have to spend keys to become powerful. So the KEYS are the reason for the differences. If you like to make everything fair, you have to completely remove key mechanism and give everyone same spaceships, equipment, etc.
But you won’t do that because everyone plays more and collects more keys, deserves more power. It’s logic, but now you’re limiting their power with some amazing limitations like “weapon power limit” ? Is there no dichotomy in your logic? I know a player must not become super powerful very easily, but at least he must be able to be powerful very HARDLY! if you want to limit power and make game fair, you have to make a way (like an item) for increasing max power level, against a very expensive and Exponential price. We must be able to use or keys to have a powerful spaceship! We spending maximum price for best spaceships and find it limited as the worst one, just with little improvements…
It is much more pleasant that we can have control over our property. Even with a super expensive price, it’s ABSOLUTELY needed.
Hope you understand my word
And thanks again IA for this great progress. Hope we see final version soon.