In the last few months. I tried to create new weapons to the game and their example animation. It was OK at first but after few ideas it becomes really hard to think any new weapon that is interesting other than just similar to or combination of already existed weapons. So, think it is the time that the game should have some other weapons with different firing mechanic, Absolver Beam is already a good example, it would potentially create a lot of good weapons.
The weapon itself was petty much all explained in that animation, it the projectiles are different between when shooting normally and when the booster is on.
More detail on the weapon.When firing normally it will shoot some weak energy bullets that explode, all enemy in that near it will get a harm effect. When the booster is on it will shoot energy blast that damage all enemy in its way but enemy with harm effect will receive much more dmg than one that is not.
Bonus: some of my other weapon ideas animation
So I really appreciate that you put effort into making smooth animations for these, but why did you have to use ? Why!? Am I destined to forever be haunted by this thing? Will the universe never forgive my sin of posting a spacecraft picture with a transparent background?
It is the only spacecraft that the background is transparented I can find. Also i just download it directly from google images so i didn’t know it was yours
I don’t mind people using my stuff (if I can even call it that, since the assets are IA’s) per se, it’s just that this is probably the hundredth time I’m seeing this bloody thing. I’m pretty sure I recall it being in at least one knock-off mobile CI game, so that’s also funny.
Actually this is a better version of the idea I suggested about 12 hours ago. I would like to see your version in-game especially after you took the time to show how it works (I haven’t).