Waves Changes to Ice Cream Factory: Let the scoops fall directly to each cup

You could argue that “Didn’t we already tested this wave before on beta?” but as how the wave generation works, you’ll rarely find a wave variation where this wave becomes a pain to clear. Imagine an Ironman wave with full of Armored chickens.

One of the strategies to safely clear this wave is to stay at the rightmost cup until it’s filled up with the first chicken scoop. You’ll be able to enjoy its multikill bonus to offer at its maximum this wave.

This is fine on enemies that fire only downwards (chicks, festers, ordinary chickens) but is really problematic on enemies that fire randomly in all directions (chickenauts, armored chickens). Using the strategy above will only overwhelm you with these enemies, and chances that you’ll lose at least a life on this wave is pretty much guaranteed due to bullet hell RNG involved.

You could try to clear the bouncing scoops, but the problem is on how would you maneuver from enemies approaching behind?


Wave Chages: Removal of the bouncing mechanic

Just remove the bouncing movement and let the scoops fall one by one. Once the first cup has been filled, there’s a longer delay before the second cup starts filling up.

Removing the bouncing mechanic will let the players safely clear the wave early on and not to overwhelm you with bullet hell RNG(with specific enemies) when all cups are filled up…

https://imgur.com/a/3YAAYhL
Smh discourse not showing vid preview

What do you think of these changes?

  • I prefer the current one
  • Yes, please
  • Yes, but… (explain why)
0 voters
10 Likes

I agree that the wave is somewhat hard to deal with specified enemies like minibosses. However I don’t think the bouncing feature needs to be removed completely so the wave doesn’t look similar to other waves(Egg Cartoons - Skyscrapers).

I say make each scoop bounce from 1 - 2 times.

14 Likes

Hmm… We can still make the falling mechanic a little more unique from these waves, can’t we? Like beside falling straight down, we can let some of these cream balls fall diagonally.

4 Likes

Agree that the current mechanic can let the wave be (moderately) unfair for players sometimes,… and I don’t want to face another nightmarish version of the Pong wave too.

Also cream balls can’t bounce back, these will get squished if you throw them into a wall, obviously.

4 Likes

Facts

3 Likes

Reducing it to two bounces should be enough, something like this.
Each scoop would appear at the center and will bounce the right and then to the left.
There should be enough space on the top left side of the screen to cheese the wave.

Anyway, will close the above poll later on if you want to change your mind, go ahead.

5 Likes

Changed in v.156 :medal_sports: Idea

8 Likes

finally IA back from 10 days without posting anything